#include <cstdint> //To get size info for INT.
#include <cfloat> //To get size in for float
#include<iostream>
using namespace std;
int main(int argc, char *argv[])
{
cout<<"Number of bits in a nibble:"<<CHAR_BIT/2<<endl; //How many bits in a byte.
cout<<"Number of bits in a byte:"<<CHAR_BIT<<endl; //How many bits in a byte.
//The size of stuff
cout<<"How may bytes in an int: "<<sizeof(int)<<endl;
//4 bytes in an int
// For every 1 byte we have 8 bits
//4 sets of 8 bits
//[00000000 00000000 00000000 00000000]
cout<<"The maximum size in decimal that int can be "<<INT_MAX<<endl;
cout<<"How may bytes in an float: "<<sizeof(float)<<endl;
cout<<"How may bytes in an double: "<<sizeof(double)<<endl;
cout<<"The maximum size in decimal that float can be "<<FLT_MAX<<endl;
cout<<"How may bytes in an char: "<<sizeof(char)<<endl;
cout<<"How may bytes in an bool: "<<sizeof(bool)<<endl;
//static allocation
int nums[500]={};
//dynamic
//Change the size as you eed still in code but while is running
//new delete
int *nums2 = new int[2];
nums2[0] = 40;
nums2[1]=20;
cout<<*nums2<<endl;
nums2++;
cout<<*nums2<<endl;
//Start with dynamic array of size 2.
//Ask the user to start entering values.
//When the user enteres more then 2 values increase the array size by 2
// int lnth, capacity;
// capacity = 8;
// char *c = new char[capacity]; //8 items //[A,B,C,D,E,F,G,H] <- I J K
//Lets resize the array
//char* temp;
// char *temp = new char[2*capacity]; //16 items []
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int *nums2 = new int[2];
nums2[0] = 40;
nums2[1]=20;
cout<<*nums2<<endl;
nums2++; //this is probably not good. you can get back with a --, but you are in danger of a leak or access violation if you are not careful. you can't delete until you -- and get back to the true location.
you need 1 delete for every call to new.
your final section looks unfinished, like you should resize, but then did not? unclear.