I'm trying to write a program for word concordance. The user has to search distinct words and display the words in a concordance. When they are done, it will display the words with the line number of first occurrence and number of times that occurred from the document. What should I consider?
//--- Definition of search()
template <typename DataType>
bool BST<DataType>::search(const DataType & item) const
{
BST<DataType>::BinNodePointer locptr = myRoot;
bool found = false;
while (!found && locptr != 0)
{
if (item < locptr->data) // descend left
locptr = locptr->left;
else if (locptr->data < item) // descend right
locptr = locptr->right;
else // item found
found = true;
}
return found;
}
//--- Definition of insert()
template <typename DataType>
inline void BST<DataType>::insert(const DataType & item)
{
BST<DataType>::BinNodePointer
locptr = myRoot, // search pointer
parent = 0; // pointer to parent of current node
bool found = false; // indicates if item already in BST
while (!found && locptr != 0)
{
parent = locptr;
if (item < locptr->data) // descend left
locptr = locptr->left;
else if (locptr->data < item) // descend right
locptr = locptr->right;
else // item found
found = true;
}
if (!found)
{ // construct node containing item
locptr = new BST<DataType>::BinNode(item);
if (parent == 0) // empty tree
myRoot = locptr;
else if (item < parent->data ) // insert to left of parent
parent->left = locptr;
else // insert to right of parent
parent->right = locptr;
}
else
cout << "Item already in the tree\n";
}
//--- Definition of remove()
template <typename DataType>
void BST<DataType>::remove(const DataType & item)
{
bool found; // signals if item is found
BST<DataType>::BinNodePointer
x, // points to node to be deleted
parent; // " " parent of x and xSucc
search2(item, found, x, parent);
if (!found)
{
cout << "Item not in the BST\n";
return;
}
//else
if (x->left != 0 && x->right != 0)
{ // node has 2 children
// Find x's inorder successor and its parent
BST<DataType>::BinNodePointer xSucc = x->right;
parent = x;
while (xSucc->left != 0) // descend left
{
parent = xSucc;
xSucc = xSucc->left;
}
// Move contents of xSucc to x and change x
// to point to successor, which will be removed.
x->data = xSucc->data;
x = xSucc;
} // end if node has 2 children
// Now proceed with case where node has 0 or 1 child
BST<DataType>::BinNodePointer
subtree = x->left; // pointer to a subtree of x
if (subtree == 0)
subtree = x->right;
if (parent == 0) // root being removed
myRoot = subtree;
else if (parent->left == x) // left child of parent
parent->left = subtree;
else // right child of parent
parent->right = subtree;
delete x;
}