1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49
|
#include <stdio.h>
#include <GL/glut.h>
#pragma comment(lib,"opengl32.lib");
#pragma comment(lib,"glu32.lib");
#pragma comment(lib,"glut32.lib");
//#pragma comment(lib,"glaux32.lib");
void myInit();
void myReshape(int w,int h);
void display();
int main(int argc, char *argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB);
glutInitWindowPosition(800,200);
glutInitWindowSize(400,400);
glutCreateWindow(argv[0]);
myInit();
glutDisplayFunc(display);
glutReshapeFunc(myReshape);
glutMainLoop();
return 0;
}
void myReshape(int width,int height){
glMatrixMode(GL_FLAT);
glLoadIdentity();
glFrustum(-1.0,1.0,-1.0,1.0,1.5,20.0);
glMatrixMode(GL_MODELVIEW);
glViewport(0,0,width,height);
}
void display()
{
//glClearColor(1.0,1.0,1.0,0.0);
//glClearColor(8);
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0,1.0,1.0); // set the color white
glLoadIdentity();
glTranslatef(0.0,0.0,-5.0);
glScalef(1.0,2.0,1.0);
glutWireCube(1.0); //draw a cube
glFlush();
}
void myInit(){
glShadeModel(GL_FLAT);
}
|