Implementing Keyboard Input With C++ in Xcode (OSX)

Wonderful help last time. Thank you. I have successfully managed to get a number of features in place with my program. Now I would like to track keyboard movements and even implement application windows.

I dabbled with Objective-C once upon a time. I don't prefer it ...

But at any rate, I would like to begin implementing windows, buttons, and keyboard inputs with my C++ program. I have no idea where to even begin with this.

I have basically a main file (cpp) with a header file; this program initiates and runs the rest of the C++ class objects. I am using OpenGL for graphics.

From what I was reading, people claim that Cocoa is the way to do this ... I don't know how you would implement Cocoa with an OpenGL C++ based program.
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