Need help!!!!

My instructor did not teach me this topic at all. I need to write the implementation of each public functions and default constructor and destructor. ArrayMap.h includes Entry.h and I will add the code for Entry.h

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-ArrayMap.h

 [code]#ifndef ARRAYMAP_H_
#define ARRAYMAP_H_

#include <iostream>
using namespace std;

#include "Entry.h"

template<class K, class T>
class ArrayMap 
{
private:
	Entry<K, T>** entries;
	int length;
	int maxLength;
public:
	ArrayMap();
	~ArrayMap();

	unsigned int size();

	bool add(K* searchKey, T* element);

	T* get(K* searchKey);

	T* remove(K* searchKey);
};

template<class K, class T>
ArrayMap<K, T>::ArrayMap() 
{
	entries = new Entry*[length];
	for(int i =0; i<length; i++)
	{
		entries[i]=NULL;
	}
	//TODO
}

template<class K, class T>
ArrayMap<K, T>::~ArrayMap() 
{
	for(int i=0; i<length; i++)
	{
		Entry* prev = entry;
		entry = entry->next;
		delete prev;
	}
	delete[] entry;
	//TODO
}

template<class K, class T>
unsigned int ArrayMap<K, T>::size() 
{
	return length;
	//TODO
}

template<class K, class T>
bool ArrayMap<K, T>::add(K* searchKey, T* element) 
{
	
	//TODO
	
	return false;
}

template<class K, class T>
T* ArrayMap<K, T>::get(K* searchKey) 
{
	//TODO
	return NULL;
}

template<class K, class T>
T* ArrayMap<K, T>::remove(K* searchKey)
{
	
	//TODO
	return NULL;
}

#endif /* ARRAYMAP_H_ */

[code]-Entry.h
#ifndef ENTRY_H_
#define ENTRY_H_

#include <iostream>
using namespace std;

template<class K, class T>
class Entry {
private:
	K* searchKey;
	T* element;
public:
	Entry();
	Entry(K* newSearchKey, T* newElement);
	T* getElement();
	void setElement(T* element);
	K* getSearchKey();

	int compare(const Entry& person) const;
	bool operator ==(const Entry& d) const;
	bool operator <(const Entry& d) const;
};

template<class K, class T>
Entry<K, T>::Entry() {
	searchKey = NULL;
	element = NULL;
}

template<class K, class T>
Entry<K, T>::Entry(K* newSearchKey, T* newElement) {
	searchKey = newSearchKey;
	element = newElement;
}

template<class K, class T>
T* Entry<K, T>::getElement() {
	return element;
}

template<class K, class T>
void Entry<K, T>::setElement(T* element) {
	this->element = element;
}

template<class K, class T>
K* Entry<K, T>::getSearchKey() {
	return searchKey;
}

template<class K, class T>
int Entry<K, T>::compare(const Entry& entry) const {
	if (*searchKey < *(entry.searchKey)) {
		return -1;
	} else if (*searchKey > *(entry.searchKey)) {
		return 1;
	}
	return 0;
}

template<class K, class T>
bool Entry<K, T>::operator ==(const Entry& d) const {
	return !compare(d);
}

template<class K, class T>
bool Entry<K, T>::operator <(const Entry& d) const {
	return compare(d) < 0;
}

#endif /* ENTRY_H_ */ 
Last edited on
Hey, please edit your post and use code tags to make the code more readable - http://www.cplusplus.com/articles/jEywvCM9/

I need to write the implementation of each public functions and default constructor and destructor.

Won't we need the instructions to help you with this? We can't know how your teacher want's this implemeneted.
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