Hello guys thanks for taking a second to look at this.
I'm having a problem traversing a linked list:
This is the function:
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void ContactList::displayList(){
Node* traveler_ptr;
traveler_ptr = head_ptr;
while(traveler_ptr != 0){
traveler_ptr->display();
traveler_ptr = traveler_ptr->Next();
}
}
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This is the output
**********Contact Entry**********
Name:Luis
Number:(718)684-5472
*********************************
**********Contact Entry**********
Name:Rick
Number:(718)486-6837
*********************************
**********Contact Entry**********
Name:Paul
Number:(914)453-9374
*********************************
**********Contact Entry**********
Name:Cory
Number:(914)781-4581
*********************************
**********Contact Entry**********
Name:Nate
Number:(914)261-9193
*********************************
it outputs correctly, but then it crashes the program after. I'm sure it's something simple but I can't see it, can anyone tell me why it crashes after?
This is another function
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Node* ContactList::get_ByName(string nameIn){
Node* traveler_ptr;
traveler_ptr = head_ptr;
while(traveler_ptr != 0){
if(traveler_ptr->Value().getName() == nameIn)
{return traveler_ptr;}
traveler_ptr = traveler_ptr->Next();
}
cout <<"A contact with that name was not found" << endl;
}
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It DOES acquire the right node if that node exists, but if that node does not exist/ is not found, then it crashes the program i'm using (dev c++)
any assistance is appreciated.
Just wanted to add this is the main:
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int main(int argc, char** argv) {
Contact nate("Nate", "(914)261-9193");
Contact cory("Cory", "(914)781-4581");
Contact paul("Paul", "(914)453-9374");
Contact rick("Rick", "(718)486-6837");
Contact luis("Luis", "(718)684-5472");
ContactList myContactList;
myContactList.addToHead(nate);
myContactList.addToHead(cory);
myContactList.addToHead(paul);
myContactList.addToHead(rick);
myContactList.addToHead(luis);
myContactList.displayList();
Node* testNode = myContactList.get_ByName("Luis");
return 0;
}
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Contact is a simple class with just 2 strings.