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#include<iostream.h>
#include<math.h>
#include<string.h>
#include<graphics.h>
#include<bios.h>
#include<dos.h>
#include<stdlib.h>
#include<conio.h>
char board[3][3];
int key=0,g=0;
void startboard()
{
for(int i=0;i<3;++i)
{
for(int j=0;j<3;++j)
board[i][j]=' ';
}
}
void draw_board()
{
rectangle(getmaxx()/2-62,getmaxy()/2-65,getmaxx()/2+60,getmaxy()/2+80);
//vert
line(getmaxx()/2-22,getmaxy()/2-64,getmaxx()/2-22,getmaxy()/2+80);
line(getmaxx()/2+18,getmaxy()/2-64,getmaxx()/2+18,getmaxy()/2+80);
//horiz
line(getmaxx()/2-60,getmaxy()/2-14,getmaxx()/2+60,getmaxy()/2-14);
line(getmaxx()/2-60,getmaxy()/2+30,getmaxx()/2+60,getmaxy()/2+30);
int m=0,n=0;
for(int i=35;i<=45;i+=5)
{
for(int j=13;j<=19;j+=3)
{
gotoxy(i,j);
cout<<board[n][m];
++n;
}
n=0;
++m;
}
}
void user()
{
int row,col;
gotoxy(1,1);
cout<<"\n\nEnter input row & column:\n";
cin>>row>>col;
board[row][col]='X';
}
int check(char ch)
{
int e=0;
for(int x=0;x<3;++x)
for(int y=0;y<3;++y)
if(board[x][y]!=' ')
++e;
if(e>=8)
return 1;
for (int i=0; i<3;i++)
if (board [i][0] == board [i] [1] && board [i][0] == board [i] [2] && board [i] [0] == ch)return 0;
for (i=0; i<3;i++)
if (board [0][i] == board [1] [i] && board [0][i] == board [2] [i] && board [0] [i] == ch) return 0;
if (board [0][0] == board [1] [1] && board [1][1] == board [2] [2] && board [1] [1] == ch)return 0;
if (board [0][2] == board [1] [1] && board [1][1] == board [2] [0] && board [1] [1] == ch)return 0;
}
void func()
{
for(int i=0;i<3;++i)
for(int j=0;j<3;++j)
{
if(board[i][j]==' ')
{
board[i][j]='O';goto d;
}
}
d:
}
struct score
{
int x,y,sco;
}z[7];
int best=0,value=0;
int computer(int player,int &x,int &y)\\problem
{
if(player==1)
best=-1000;
if(player==-1)
best=1000;
if(check('X')==0) return -10;
if(check('O')==0) return 10;
if(check('X')==1&&check('O')==1) return 0;
for(int i=0;i<3;++i)
{
for(int j=0;j<3;++j)
{
if(board[i][j]==' ')
{
board[i][j]='O';
value=computer(-player,i,j);
board[i][j]=' ';
}
if(player==-1&&value<best)
best=value;
else if(player==1&&value>best)
{
best=value;
x=i;y=j;
}
}
}
return best;
}
void main()
{
randomize();
int gd=DETECT,gm,player;
initgraph(&gd,&gm,"");
// anim();
int a,b;
startboard();
for(int i=0;i<5;++i)
{
draw_board();
user();
a=b=0;
computer(1,a,b);
board[a][b]='O';
if(check('X')==0)
{
cout<<"\n\n\nX won";break;
}
if(check('O')==0)
{
cout<<"\n\n\nO won";break;
}
closegraph();
initgraph(&gd,&gm,"");
}
getch();
}
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