Tic Tac Toe lag problems

When I run this it works but the detection for winning horizontally makes it so if I do an X in the same row as another X or an O in the same row as another O it just lags for a while. How do I fix this.

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#include <iostream>
#include <string>
using namespace std;

//prints board
void display(char grid[5][5]){
    for(int i = 0; i < 5; i++){
        cout << endl;
        for (int j = 0; j < 5; j++){
            cout << grid[i][j];
        }
    }
}

int main() {
    //loop to play again
    while (true){
        
        //vars
        int turn = 1;
        int move;
        int z = 0;
        bool slvd = false;
        bool gameOver = false;
                char grid[5][5] = {
                    {'1', '|', '2', '|', '3'},
                    {'-', '+', '-', '+', '-'},
                    {'4', '|', '5', '|', '6'},
                    {'-', '+', '-', '+', '-'},
                    {'7', '|', '8', '|', '9'}};
                display(grid);
                while (gameOver == false){
                    slvd = false;
                    if (turn == 1){
                        cout << endl << "X's Turn";
                    }
                    else if(turn == 2){
                        cout << endl << "O's Turn";
                    }
                    cout << endl << "Enter the square you want to go in (1-9): ";
                    cin >> move;
                    
                    //determines move
                    while (slvd == false){
                        if(move == z && z < 10){
                            if (grid[(int(move/3.01)+1)*2-2][((move+2)%3+1)*2-2] != 'X' && grid[(int(move/3.01)+1)*2-2][((move+2)%3+1)*2-2] != 'O'){
                                if(turn == 1){
                                    slvd = true;
                                    grid[(int(move/3.01)+1)*2-2][((move+2)%3+1)*2-2] = 'X';
                                    display(grid);
                                    turn = 2;
                                }
                                else if(turn == 2){
                                    slvd = true;
                                    grid[(int(move/3.01)+1)*2-2][((move+2)%3+1)*2-2] = 'O';
                                    display(grid);
                                    turn = 1;
                                }
                            }
                            else{
                                cout << "Not a valid option" << endl << endl;
                                break;
                            }
                        }
                        else if(move != z){
                            z = z + 1;
                        }
                        else if(z < 0 or z > 9){
                            cout << "Not a valid option.";
                            break;
                        }
                        
                        //win detection
                        //checks rows
                        if (((move+2)%3+1)*2 == 'X' && ((move+2)%3+1)*2-4 == 'X'){
                            cout << "X Wins" << endl << endl;
                            gameOver = true;
                            break;
                        }
                        else if (((move+2)%3+1)*2-4 == 'X' && ((move+2)%3+1)*2-6 == 'X'){
                            cout << "X Wins" << endl << endl;
                            gameOver = true;
                            break;
                        }
                        else if (((move+2)%3+1)*2 == 'X' && ((move+2)%3+1)*2+2 == 'X'){
                            cout << "X Wins" << endl << endl;
                            gameOver = true;
                            break;
                        }
                        else if (((move+2)%3+1)*2 == 'X' && ((move+2)%3+1)*2-4 == 'X'){
                            cout << "X Wins" << endl << endl;
                            gameOver = true;
                            break;
                        }
                        else if (((move+2)%3+1)*2-4 == 'X' && ((move+2)%3+1)*2-6 == 'X'){
                            cout << "X Wins" << endl << endl;
                            gameOver = true;
                            break;
                        }
                        else if (((move+2)%3+1)*2 == 'X' && ((move+2)%3+1)*2+2 == 'X'){
                            cout << "X Wins" << endl << endl;
                            gameOver = true;
                            break;
                        }
                        else{
                            continue;
                        }
                        
                        //checks columns
                        
                        //checks diagonals
                        
                    }
                }
                break;
            }
    return 0;
}
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