Hello, I'm both new to this forum and C++ coding in general.
I'm trying to make a game trainer for my brother's games.
I've managed to get the new values to write to proper addresses but I have two problems:
1. It seems that the addresses change every time I start the game, so every time I start it, I have to find the new address.
2. I want to be able to make it run in the background durring play, so then my bro can press say F5 and he recieves health. So how can I make the initial console for the trainer recieve input from another window/program.
If any of you can help me with those problems, I will be very thankfull.
If what I've wrote isn't clear enough, I'd be happy to explain it more.
Thank you all very much,
Stephengp
Edit: Also, forgot one thing, is there a way to check the value of an address before you change it??
Hi
There are 2 problems that u have quoted in ur mail.
The first one regarding the dynamic nature of the addresses cant be resolved and u will have to read the addresses at runtime only.
Regarding the second one, it would be really great if u could tell that currently how are u achieving the writing of values at specific addresses and what sort of communication are u using between ur game trainer and the actual game.