Binary Trees

Hello.
I am trying to recursively find the height of a binary tree.
This is what I have. It is passing the tests through 4a. The tests are right but I think I am doing something wrong.
Thanks for any help.
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//here is the methods
unsigned BST::getHeight()const{
	int result;
if(myNumItems==0){
	return 0;
}else if(myNumItems==1 or myNumItems==2){
	return myNumItems;
}
else{
	result= myRoot->Node::getHeight();
	if(result==0){

		return myNumItems-1;
	}if(result==19034){
		return myNumItems;
	}}
return result;
}
unsigned BST::Node::getHeight(){
	int a =0;
	int b=0;
while(myLeft->contains(NULL)){
	 a++;
}
while(myLeft->contains(NULL)){
	 b++;
}
if(a-b<2){
	return 0;
}else{
	return 19034;
}
}
//here is the tests for the methods it will only pass through 4a.
void BST_Tester::testGetHeight() {
	cout << "Testing getHeight()..." << flush;
	BST bst;
	// empty
	assert( bst.getHeight() == 0 );
	cout << " 0 " << flush;
	// balanced
	bst.insert(44);
	assert( bst.getHeight() == 1 );
	cout << " 1 " << flush;
	bst.insert(22);
	assert( bst.getHeight() == 2 );
	cout << " 2 " << flush;
	bst.insert(66);
	assert( bst.getHeight() == 2 );
	cout << " 3 " << flush;
	bst.insert(77);
	assert( bst.getHeight() == 3 );
	cout << " 4a " << flush;
	bst.insert(55);
	assert( bst.getHeight() == 3 );
	cout << " 4b " << flush;
	bst.insert(33);
	assert( bst.getHeight() == 3 );
	cout << " 4c " << flush;
	bst.insert(11);
	assert( bst.getHeight() == 3 );
	cout << " 4d " << flush;
	bst.insert(88);
	assert( bst.getHeight() == 4 );
	cout << " 4e " << flush;
	// chained ascending
      BST bst2a;
      bst2a.insert(11);
      bst2a.insert(22);
      bst2a.insert(33);
      bst2a.insert(44);
      bst2a.insert(55);
      bst2a.insert(66);
      bst2a.insert(77);
      assert( bst2a.getHeight() == 7 );
      cout << " 5a " << flush;
	// chained descending
      BST bst2b;
      bst2b.insert(77);
      bst2b.insert(66);
      bst2b.insert(55);
      bst2b.insert(44);
      bst2b.insert(33);
      bst2b.insert(22);
      bst2b.insert(11);
      assert( bst2b.getHeight() == 7 );
      cout << " 5b " << flush;
	// four 4-node permutations
	BST bst3;
	bst3.insert(44);
	assert( bst3.getHeight() == 1 );
      cout << " 6a " << flush;
	bst3.insert(22);
	assert( bst3.getHeight() == 2 );
      cout << " 6b " << flush;
	bst3.insert(33);
	assert( bst3.getHeight() == 3 );
      cout << " 6c " << flush;
	bst3.insert(55);
	assert( bst3.getHeight() == 3 );
      cout << " 6d " << flush;
	BST bst4;
	bst4.insert(44);
	assert( bst4.getHeight() == 1 );
      cout << " 7a " << flush;
	bst4.insert(33);
	assert( bst4.getHeight() == 2 );
      cout << " 7b " << flush;
	bst4.insert(22);
	assert( bst4.getHeight() == 3 );
      cout << " 7c " << flush;
	bst4.insert(55);
	assert( bst4.getHeight() == 3 );
      cout << " 7d " << flush;
	BST bst5;
	bst5.insert(44);
	assert( bst5.getHeight() == 1 );
      cout << " 8a " << flush;
	bst5.insert(33);
	assert( bst5.getHeight() == 2 );
      cout << " 8b " << flush;
	bst5.insert(55);
	assert( bst5.getHeight() == 2 );
      cout << " 8c " << flush;
	bst5.insert(66);
	assert( bst5.getHeight() == 3 );
      cout << " 8d " << flush;
	BST bst6;
	bst6.insert(44);
	assert( bst6.getHeight() == 1 );
      cout << " 9a " << flush;
	bst6.insert(33);
	assert( bst6.getHeight() == 2 );
      cout << " 9b " << flush;
	bst6.insert(66);
	assert( bst6.getHeight() == 2 );
      cout << " 9c " << flush;
	bst6.insert(55);
	assert( bst6.getHeight() == 3 );
      cout << " 9d " << flush;
	cout << " Passed!" << endl;
}
What's with the magic numbers?

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#include <algorithm> // for std::max

    unsigned BST::getHeight() const {
        if (!myRoot)
            return 0;

        return myRoot->getHeight();
    }

    unsigned BST::Node::getHeight() const 
    {
        using std::max;

        unsigned h_left = myLeft ? myLeft->getHeight() : 0;
        unsigned h_right = myRight ? myRight->getHeight() : 0;

        return 1 + max(h_left, h_right);
    }
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