Bar3d Barrel Roll

I am experimenting with my new found graphics.h Library/Header and found the bar3d function. I am trying to make it do a full barrel roll showing every 10 degrees in rotation. So far I have this:
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#include <iostream>
#include <graphics.h>
#include <windows.h>
#include <conio.h>
using namespace std;

int main()
{
    int gd = DETECT, gm;

    initgraph(&gd,&gm,"C:\\TC\\BGI");
    int LY = 700,circle_x=250,cy,circler=45;

    setcolor(12);
    settextstyle(GOTHIC_FONT , HORIZ_DIR , 47);
    outtextxy(100 , 300 , "GAME");
    getch();
    cleardevice();
    bar3d(100,300,255,255,255,1);
    delay(2500);
}
Can anyone Help me who has the Graphics.h Header file able to be used?
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