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#include "bmp.h"
#if 0
int main(int argc, char *argv[])
{
BMP bmp("C:\\hdd.bmp");
bmp.FileHeaderInfo();
bmp.InfoHeaderInfo();
system("PAUSE");
return EXIT_SUCCESS;
}
#endif
//ok, ok, there's winapi but problem isn't here
#if 1
BMP bmp;
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);
char szClassName[ ] = "WindowsApp";
int WINAPI WinMain (HINSTANCE hThisInstance,
HINSTANCE hPrevInstance,
LPSTR lpszArgument,
int nFunsterStil)
{
HWND hwnd;
MSG messages;
WNDCLASSEX wincl;
wincl.hInstance = hThisInstance;
wincl.lpszClassName = szClassName;
wincl.lpfnWndProc = WindowProcedure;
wincl.style = CS_DBLCLKS;
wincl.cbSize = sizeof (WNDCLASSEX);
wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
wincl.lpszMenuName = NULL;
wincl.cbClsExtra = 0;
wincl.cbWndExtra = 0;
wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND;
if (!RegisterClassEx (&wincl))
return 0;
hwnd = CreateWindowEx (
0,
szClassName,
"Windows App",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
640,
480,
HWND_DESKTOP,
NULL,
hThisInstance,
NULL
);
ShowWindow (hwnd, nFunsterStil);
while (GetMessage (&messages, NULL, 0, 0))
{
TranslateMessage(&messages);
DispatchMessage(&messages);
}
return messages.wParam;
}
LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_CREATE:{
bmp.LoadBitmap("C:\\hdd.bmp");
}break;
case WM_PAINT:{
HDC hdc=GetDC(hwnd);
int k=0;
for(int i=0;i<bmp.bmih.biHeight;i++)
for(int j=0;j<bmp.bmih.biWidth;j++)
{
/* Please notice: byte1==GREEN byte2=RED byte3==BLUE */
SetPixelV(hdc,j,i,RGB(bmp.bitmap[k+1],bmp.bitmap[k],bmp.bitmap[k+2]));
k+=3;
}
ReleaseDC(hwnd,hdc);
}break;
case WM_DESTROY:
PostQuitMessage (0);
break;
default:
return DefWindowProc (hwnd, message, wParam, lParam);
}
return 0;
}
#endif
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