OP wrote: |
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i am rather more interested on how to build the .exe file of my c++ graphics code written in emulated version of dosbox |
Huh? I thought you already built it. And DOSBox
is an emulator, so I don't even know what that second part of your sentence is asking.
Look, you're getting yourself worked up because of your deadline and you're making it seem more difficult than it is. This is a common problem, we've all been there. Just take it one step at a time.
1.) Take your executable and copy it to a CD.
2.) Download a portable version of DOSBox from right here:
http://portableapps.com/apps/games/dosbox_portable and copy that to the same CD.
3.) OPTIONAL: Write an autorun script that kicks off DOSBox and feeds it the name of your executable at the same time.
4.) Burn the CD.
Forcing a modern OS to run a decrepitly ancient software framework will
NEVER be more hackishly simple at any other time in your life, believe me I am a SysAdmin. It's not like I'm suggesting that you recompile BGI for static linkage or, god forbid, saying that you should write a shim.