Animation

I’m going to start from scratch, it should result in a simple 2D-Platform shooter.

The window is up and the sprite is displaying just fine. How do you guys usually do your animation stuff? Do you create a separate sprite manager class as a singleton? Could you point me to a nice tutorial? Or provide me an example class of yours with an example where it is in use?

Thanks!
Last edited on
Topic archived. No new replies allowed.