no matching function for

I need help and badly.

I know ive posted this program before.but im having trouble printing the output in certain lines

12 F:\373\TestProg.cpp no matching function for call to `Stack<int, 100>::Print(int)'
14 F:\373\TestProg.cpp no matching function for call to `Stack<int, 100>::Print(int)'
16 F:\373\TestProg.cpp no matching function for call to `Stack<int, 100>::Print(int)'
18 F:\373\TestProg.cpp no matching function for call to `Stack<int, 100>::Print(int)'
20 F:\373\TestProg.cpp no matching function for call to `Stack<int, 100>::Print(int)'
29 F:\373\TestProg.cpp no matching function for call to `Stack<int, 100>::Print(int&, int)'
51 F:\373\TestProg.cpp no matching function for call to `Stack<int, 100>::Print()'

in my main:
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#include "S_Stack.h"
#include<iostream>
using namespace std;

int main()
{
    Stack<int,100>i;
    
    int a;
    int x;
    i.Push(1);
   i.Print(1);
    i.Push(2);
    i.Print(2);
    i.Push(3);
    i.Print(3);
    i.Push(4);
    i.Print(4);
    i.Push(5);
   i.Print(5);
    
    
    a=i.TopItem();
    cout<<"The top item is "<<a<<endl;

    
    i.Pop(x);
    
    i.Print(x,100)<<endl;
    
    if(i.IsEmpty())
    {
         cout<<"Stack is empty"<<endl;
    }
    else
    {
        cout<<"Stack is not empty"<<endl;
    }
    
    if(i.IsFull())
    {
         cout<<"Stack is full"<<endl;
    }
    else
    {
        cout<<"Stack is not full"<<endl;
    }

    
    i.clear();
   i.Print();
    if(i.IsEmpty())
    {
         cout<<"Stack is empty"<<endl;
    }
    else
    {
        cout<<"Stack is not empty"<<endl;
    }

    
    
    system ("pause");
    return 0;
    
}


header:
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#ifndef S_Stack_h_
#define S_Stack_h_
#include <iostream>
using namespace std;
template<class StackItem,int StackSize>
class Stack
{     
      private:
             StackItem Items[StackSize];
             int Top;
      public:
             Stack(){Top=0;}
             void Push(StackItem);
             void Pop(StackItem &);
             StackItem TopItem();
             void Print(ostream&);
             bool IsEmpty(){return (Top==0);};
             bool IsFull () {return (Top==StackSize);};
             void clear();
             ~Stack();
};
#endif 


implementation:
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#include "S_Stack.h"
#include<iostream>
using namespace std;


template<class StackItem,int StackSize>
void Stack<StackItem,StackSize>::Push(StackItem x)
{
     Items[Top]=x;
     Top++;
}
template<class StackItem,int StackSize>
void Stack<StackItem,StackSize>::Pop(StackItem &x)
{
     x=Items[Top-1];
     Top--;
}
template<class StackItem,int StackSize>
StackItem Stack<StackItem,StackSize>::TopItem()
{
          return (Items[Top-1]);
}
template <class StackItem,int StackSize>
void Stack<StackItem,StackSize>::clear()
{
     Top=0;
}
template<class StackItem,int StackSize>
Stack<StackItem,StackSize>::~Stack()
{
   delete []Items;
}

 
template <class StackItem,int StackSize>
void Stack<StackItem,StackSize>::Print(ostream& output)
{
     StackItem Items;
     int Top;
 for (int i=0;i<Top;i++)
     {
       output<<Items[i]<<" ";
       }
       return output;
}


need help ASAP!
This is probably the first time I've seen someone use their own interface wrong. Your Print() function takes an std::ostream &, not an int.
so it would be cout.print,not i.print.
i suck at programming,i am aware of this.

an example line being:

cout.print<<"The top item is "<<a<<endl;
Nope:
i.Print ( cout );
closed account (1yR4jE8b)
also, when writing templates Implementation and Definition must both be in the same file.
Not true.
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