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#include "UserInterface.h"
#include <iostream>
using namespace std;
//Constructor
UserInterface::UserInterface()
{
}
//sets the player postition
//checks if position the player chose is not already filled
char UserInterface::playerPos(int pos, int player) //player 1 = 'X'
{ //player 2 = "0"
//bool
bool correctPos = true;
//checks if the player entered a recognized position
do
{
if(pos < 1 || pos > 9)
{
cout << "The position you have entered is not recognizable.\nPlease enter another position. >> ";
cin >> pos;
cout << endl;
}
else{correctPos = false;}
}while(correctPos == true);
//checks if the position the player chose is not already filled
//if the position is free X/O will be set for that position
do
{
correctPos = true;
if(player == 1)
{
switch (pos)
{
case 1:
if(pos1 == 'X' || pos1 == 'O')
{
cout << "You have entered a position that has already been filled.\nPlease enter another position. >> ";
cin >> pos;
cout << endl;
break;
}
else
{
pos1 = 'X';
correctPos = false;
return pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9;
break;
}
case 2:
if(pos2 == 'X' || pos2 == 'O')
{
cout << "You have entered a position that has already been filled.\nPlease enter another position. >> ";
cin >> pos;
cout << endl;
break;
}
else
{
pos2 = 'X';
correctPos = false;
return pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9;
break;
}
case 3:
if(pos3 == 'X' || pos3 == 'O')
{
cout << "You have entered a position that has already been filled.\nPlease enter another position. >> ";
cin >> pos;
cout << endl;
break;
}
else
{
pos3 = 'X';
correctPos = false;
return pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9;
break;
}
case 4:
if(pos4 == 'X' || pos4 == 'O')
{
cout << "You have entered a position that has already been filled.\nPlease enter another position. >> ";
cin >> pos;
cout << endl;
break;
}
else
{
pos4 = 'X';
correctPos = false;
return pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9;
break;
}
case 5:
if(pos5 == 'X' || pos5 == 'O')
{
cout << "You have entered a position that has already been filled.\nPlease enter another position. >> ";
cin >> pos;
cout << endl;
break;
}
else
{
pos5 = 'X';
correctPos = false;
return pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9;
break;
}
case 6:
if(pos6 == 'X' || pos6 == 'O')
{
cout << "You have entered a position that has already been filled.\nPlease enter another position. >> ";
cin >> pos;
cout << endl;
break;
}
else
{
pos6 = 'X';
correctPos = false;
return pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9;
break;
}
case 7:
if(pos7 == 'X' || pos7 == 'O')
{
cout << "You have entered a position that has already been filled.\nPlease enter another position. >> ";
cin >> pos;
cout << endl;
break;
}
else
{
pos7 = 'X';
correctPos = false;
return pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9;
break;
}
case 8:
if(pos8 == 'X' || pos8 == 'O')
{
cout << "You have entered a position that has already been filled.\nPlease enter another position. >> ";
cin >> pos;
cout << endl;
break;
}
else
{
pos8 = 'X';
correctPos = false;
return pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9;
break;
}
case 9:
if(pos9 == 'X' || pos9 == 'O')
{
cout << "You have entered a position that has already been filled.\nPlease enter another position. >> ";
cin >> pos;
cout << endl;
break;
}
else
{
pos9 = 'X';
correctPos = false;
return pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9;
break;
}
}
}
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