I'm intending to make a 3D paper plane game, for a change.
I need some recommendations for modeling software, I'll make a small paper plane and some simple obstacles, so nothing special.
And I'd like to know which 3D graphics library is simplest to work with?
For modelling I would use Blender3D, it's free too.
For writing the rendering engine yourself would be a bit more complicated, either go with DirectX or OpenGL.