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//Main.cpp
#include <iostream>
#include <string>
#include <fstream>
#include "Image.h"
using namespace std;
int main()
{
Image image;
string name;
cout << "Enter file:" << endl;
cin >> name;
image.loadimage(name);
return 0;
}
// Color.h
#ifndef _COLOR_H_
#define _COLOR_H_
class Color
{
public:
Color();
Color(unsigned char, unsigned char, unsigned char);
unsigned char r;
unsigned char g;
unsigned char b;
};
#endif
//Color.cpp
#include "Color.h"
#include <iostream>
using namespace std;
Color::Color()
{
}
Color::Color(unsigned char red, unsigned char green, unsigned char blue)
{
r=red;
g=green;
b=blue;
}
// Image.h
#ifndef _Image_H_
#define _Image_H_
#include "Color.h"
#include "ImageLoader.h"
#include <string>
using namespace std;
class Image
{
public:
Image();
Image(const Image& copy);
~Image();
void loadimage(string filename);
void saveimage(string filename);
Image superimpose(const Image& ontop, Color mask);
Image operator=(const Image&);
int getwidth();
int getheight();
protected:
Color* pixels;
int width;
int height;
ImageLoader* loader;
};
#endif
//Image.cpp
#include "Image.h"
#include "P3Loader.h"
#include "P6Loader.h"
#include <iostream>
#include <fstream>
#include <string>
Image::Image()
{
width = height = 0;
}
Image::Image(const Image& copy)
{
width = copy.width;
height = copy.height;
loader = copy.loader;
pixels = new Color[copy.height];
for(int i = 0; i < copy.height; i++)
{
pixels = new Color[copy.width];
}
for(int h = 0; h < copy.height; h++)
{
for(int w = 0; w < copy.width; w++)
{
pixels[h*w] = copy.pixels[h*w];
}
}
}
Image::~Image()
{
delete[] pixels;
}
void Image::loadimage(string filename)
{
ifstream picture;
string magic_number;
//enter filename
picture.open(filename);
if(picture.fail())
{
cout << "Error... FIle not opened" << endl;
}
picture >> magic_number;
if(magic_number == "P3")
{
loader = new P3Loader;
}
else if (magic_number == "P6")
{
loader = new P6Loader;
}
else
{
cout << "Not a vaild Format" << endl;
exit(1);
}
}
void Image::saveimage(string filename)
{
ifstream imageFile;
string magic_number;
char *temp;
imageFile.open(filename);
imageFile >> magic_number >> width >> height;
imageFile.get();
temp = new char[width*height*3];
// read in the image data to temp
imageFile.read(temp,width*height*3);
pixels = new Color[width*height];
for (int i=0; i<width*height; i++)
{
unsigned char red = temp[i*3];
unsigned char green = temp[i*3+1];
unsigned char blue = temp[i*3+2];
pixels[i].r = red;
pixels[i].g = green;
pixels[i].b = blue;
}
}
Image Image::operator=(const Image& other)
{
height = other.height;
width = other.width;
loader = other.loader;
pixels = other.pixels;
return *this;
}
void superimpose(const Image& ontop, Color mask)
{
}
int getheight()
{
int height;
int width;
string magic_number;
ifstream picture;
picture.open("domo_blur.ppm");
picture >> magic_number >> width >> height;
return height; // send it back w, h
}
int getwidth()
{
int width;
string magic_number;
ifstream picture;
picture.open("domo_blur.ppm");
picture >> magic_number >> width;
return width; // send it back w, h
}
// ImageLoader.h
#ifndef _ImageLoader_H_
#define _ImageLoader_H_
#include <string>
#include "Color.h"
using namespace std;
class ImageLoader
{
public:
virtual Color* loadImage(string) = 0;
virtual void saveImage(string, Color*, int, int) = 0;
int width;
int height;
string datatype;
unsigned char maxval;
};
#endif
//ImageLoader.cpp
#include "ImageLoader.h"
#include <iostream>
using namespace std;
void loadimage(string filename)
{
}
void saveimage(string filename, Color* img, int w, int h)
{
}
//P3Loader.h
#pragma once
#ifndef _P3Loader_H_
#define _P3Loader_H_
#include "ImageLoader.h"
#include <string>
using namespace std;
class P3Loader : public ImageLoader
{
public :
Color* loadImage(string);
void saveImage(string, Color*, int, int);
};
#endif
//P3Loader.cpp
#include "P3Loader.h"
#include <iostream>
#include <fstream>
using namespace std;
Color* loadImage(string filename)
{
int magic_number, height, width;
ifstream picture;
picture.open(filename);
picture >> magic_number >> width >> height;
Color* pixels;
return pixels = new Color[width*height];
}
void saveImage(string filename, Color* img, int w, int h)
{
ofstream imageFile;
imageFile.open(filename.c_str());
// write the ppm header
imageFile << "P3" << endl << w << endl << h
<< endl << 255 << endl;
char* temp = new char[w*h*3];
// copy the array of pixels in image to temp
for (int i=0; i<w*h; i++)
{
char red = img[i].r;
char green = img[i].g;
char blue = img[i].b;
temp[i*3] = red;
temp[i*3+1] = green;
temp[i*3+2] = blue;
}
imageFile.write(temp,w*h*3);
delete temp;
imageFile.close();
}
//P6Loader.h
#pragma once
#ifndef _P6Loader_H_
#define _P6Loader_H_
#include "ImageLoader.h"
class P6Loader : public ImageLoader
{
public:
Color* loadImage(string);
void saveImage(string, Color*, int, int);
};
#endif
// P6Loader.cpp
#include "P6Loader.h"
#include <iostream>
#include <fstream>
using namespace std;
Color* loadImage(string filename)
{
int magic_number, height, width;
ifstream picture;
picture.open(filename);
picture >> magic_number >> width >> height;
Color* pixels;
return pixels = new Color[width*height];
}
void saveImage(string filename, Color* img, int w, int h)
{
ofstream imageFile;
imageFile.open(filename, ios::binary);
// write the ppm header
imageFile << "P6" << endl << w << endl << h
<< endl << 255 << endl;
char* temp = new char[w*h*3];
// copy the array of pixels in image to temp
for (int i=0; i<w*h; i++)
{
char red = img[i].r;
char green = img[i].g;
char blue = img[i].b;
temp[i*3] = red;
temp[i*3+1] = green;
temp[i*3+2] = blue;
}
imageFile.write(temp,w*h*3);
delete temp;
imageFile.close();
}
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