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#include <iostream>
#include <string>
#include <vector>
#include <cctype>
using namespace std;
enum en_DIRS {NORTH, EAST, SOUTH, WEST};
enum en_ROOMS {EASTSTREET, WESTSTREET, FRONTYARD_1, FRONTYARD_2, FRONTYARD_3, FRONTYARD_4,
LIVINGROOM_1,LIVINGROOM_2,LIVINGROOM_3,LIVINGROOM_4, KITCHEN_1, KITCHEN_2, KITCHEN_3,
KITCHEN_4, HALLWAY_1, HALLWAY_2, HALLWAY_3, HALLWAY_4, RESTROOM_1, RESTROOM_2,
RESTROOM_3, RESTROOM_4, BEDROOM_1, BEDROOM_2, BEDROOM_3, BEDROOM_4, BEDROOM_5,
BEDROOM_6, BEDROOM_7, BEDROOM_8, HOUSE_1, HOUSE_2, HOUSE_3, HOUSE_4};
enum en_VERBS {GET, DROP, USE, OPEN, CLOSE, EXAMINE, INVENTORY, LOOK, YELL, SIT}; //2 more verbs
enum en_NOUNS {FRIDGE, CHAIR, TABLE, DOOR, MAILBOX, PIZZA, GARBAGECAN, WOMAN, MAN, KID, BIKE, CAR,BAT, NEWSPAPER, LAWNMOWER}; //make 15+ nouns
// New nouns = FRIDGE, CHAIR, TABLE, DOOR, MAILBOX, PIZZA, GARBAGECAN, WOMAN, MAN, KID, BIKE, CAR,
// BAT, NEWSPAPER, LAWNMOWER
const int NONE= -1;
const int DIRS = 4;
const int ROOMS = 34; // make 30 rooms
const int VERBS = 10; // make 2 more verbs with appropriate actions
const int NOUNS = 15;
class Words
{
public:
Words();
string word;
int code;
};
Words::Words()
{
}
class Room
{
public:
Room();
Room(string desc, int exitNORTH, int exitEAST, int exitSOUTH, int exitWEST);
string description;
int exits_to_room [DIRS];
};
Room::Room()
{
}
Room::Room(string desc, int exitNORTH, int exitEAST, int exitSOUTH, int exitWEST)
{
description = desc;
exits_to_room[NORTH] = exitNORTH;
exits_to_room[EAST] = exitEAST;
exits_to_room[SOUTH] = exitSOUTH;
exits_to_room[WEST] = exitWEST;
}
class Noun
{
public:
Noun();
string word;
string description;
int code;
int location;
bool can_carry;
};
Noun::Noun()
{
}
//-------------------------------------------------------------------
void set_rooms (vector<Room> &rms)
{
rms.push_back(Room("We're in the street", FRONTYARD_1, EASTSTREET, FRONTYARD_2, NONE));
rms.push_back(Room("We're in the street", FRONTYARD_3, NONE, FRONTYARD_4, WESTSTREET));
rms.push_back(Room("The front yard", HOUSE_1, FRONTYARD_3, WESTSTREET, NONE));
rms.push_back(Room("The Front yard", WESTSTREET, FRONTYARD_4, HOUSE_3, NONE));
rms.push_back(Room("The Front yard", HOUSE_3, NONE, EASTSTREET, FRONTYARD_1));
rms.push_back(Room("The Front yard", EASTSTREET, NONE, HOUSE_4, FRONTYARD_2));
rms.push_back(Room("The living room", KITCHEN_1, NONE, HOUSE_1, BEDROOM_2));
rms.push_back(Room("The living room", HOUSE_2, NONE, KITCHEN_2, BEDROOM_3));
rms.push_back(Room("The living room", KITCHEN_3, NONE, HOUSE_3, BEDROOM_6));
rms.push_back(Room("The living room", HOUSE_4, NONE, KITCHEN_4, BEDROOM_7));
rms.push_back(Room("The kitchen", NONE, NONE, LIVINGROOM_1, BEDROOM_1));
rms.push_back(Room("The kitchen", LIVINGROOM_2, NONE, NONE, BEDROOM_4));
rms.push_back(Room("The kitchen", NONE, NONE, LIVINGROOM_3, BEDROOM_5));
rms.push_back(Room("The kitchen", LIVINGROOM_4, NONE, NONE, BEDROOM_8));
rms.push_back(Room("The hallway", NONE, NONE, NONE, NONE));
rms.push_back(Room("The hallway", NONE, NONE, NONE, NONE));
rms.push_back(Room("The hallway", NONE, NONE, NONE, NONE));
rms.push_back(Room("The hallway", NONE, NONE, NONE, NONE));
rms.push_back(Room("The restroom", NONE, NONE, NONE, NONE));
rms.push_back(Room("The restroom", NONE, NONE, NONE, NONE));
rms.push_back(Room("The restroom", NONE, NONE, NONE, NONE));
rms.push_back(Room("The restroom", NONE, NONE, NONE, NONE));
rms.push_back(Room("The restroom", NONE, NONE, NONE, NONE));
rms.push_back(Room("The bedroom", NONE, KITCHEN_1, NONE, NONE));
rms.push_back(Room("The bedroom", NONE, LIVINGROOM_1, NONE, NONE));
rms.push_back(Room("The bedroom", NONE, LIVINGROOM_2, NONE, NONE));
rms.push_back(Room("The bedroom", NONE, KITCHEN_2, NONE, NONE));
rms.push_back(Room("The bedroom", NONE, KITCHEN_3, NONE, NONE));
rms.push_back(Room("The bedroom", NONE, LIVINGROOM_3, NONE, NONE));
rms.push_back(Room("The bedroom", NONE, LIVINGROOM_4, NONE, NONE));
rms.push_back(Room("The bedroom", NONE, KITCHEN_4, NONE, NONE));
rms.push_back(Room("Welcome to our house", LIVINGROOM_1, NONE, FRONTYARD_1, NONE));
rms.push_back(Room("Welcome to our house", FRONTYARD_2, NONE, LIVINGROOM_2, NONE));
rms.push_back(Room("Welcome to our house", LIVINGROOM_3, NONE, FRONTYARD_3, NONE));
rms.push_back(Room("Welcome to our house", FRONTYARD_4, NONE, LIVINGROOM_4, NONE));
}
//--------------------------------------------------------------------------------
void set_directions(vector<Words> &dir)
{
dir [NORTH].code = NORTH;
dir [NORTH].word = "NORTH";
dir [EAST].code = EAST;
dir [EAST].word ="EAST";
dir [SOUTH].code = SOUTH;
dir [SOUTH].word ="SOUTH";
dir [WEST].code = WEST;
dir [WEST].word = "WEST";
}
void section_command(string Cmd, string &wd1, string &wd2)
{
string sub_str;
vector<string> words;
char search =' ';
size_t i, j;
for(i = 0; i <Cmd.size(); i++)
{
if(Cmd.at(i) != search)
{
sub_str.insert(sub_str.end(), Cmd.at(i));
}
if(i == Cmd.size() -1)
{
words.push_back(sub_str);
sub_str.clear();
}
if(Cmd.at(i) == search)
{
words.push_back(sub_str);
sub_str.clear();
}
}
for(i = words.size() - 1; i > 0; i--)
{
if(words.at(i) == "")
{
words.erase(words.begin() + i);
}
}
for(i = 0; i <words.size(); i++)
{
for(j = 0; j < words.at(i).size(); j++)
{
if(islower(words.at(i).at(j)))
{
words.at(i).at(j) = toupper(words.at(i).at(j));
}
}
}
if(words.size() ==0)
{
cout << "No command given" <<endl;
}
if(words.size() ==1)
{
wd1 = words.at(0);
}
if(words.size() == 2)
{
wd1 = words.at(0);
wd2 = words.at(1);
}
if(words.size() > 2)
{
cout <<
"Command too long. Only type one or two words (direction or verb and noun)"
<< endl;
}
}
//-----------------------------------------------------------------------------
bool parser(int &loc, string wd1, string wd2, vector<Words> &dir, vector<Words> &vbs,
vector<Room> &rms, vector<Noun> &nns)
{
static bool door_state = false; //false is a closed door.
int i;
for (i = 0; i < DIRS; i++)
{
if(wd1 == dir[i].word)
{
if(rms [loc].exits_to_room[dir[i].code] != NONE)
{
loc = rms[loc].exits_to_room[dir[i].code];
cout << "I am now in a " << rms[loc]. description << "." << endl;
if(loc == FRONTYARD_1 || loc == HOUSE_1)
{
nns [DOOR].location = loc;
}
//....
return true;
}
else
{
cout << "No exit that way." <<endl;
return true;
}
}
}
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