Ok I have a list(let's call it list1) and I would like to mark an element in list1.
What I'm doing right now is getting an iterator that marks a position in list1 and assumes that we are marking that element.
Ie.
list<int> list1;
list<int>::iterator iter;
list1.push_back(2);
iter = list1.end();
iter--; //end is a sentinel.
Now iter is pointing to 2. What I'd like to know is that does STL guarantee that as long as that specific element 2 is not removed, iter will always be pointing to that?
Ie. If i do a bunch of adds/removes to list1 but do not touch the element 2 whatsoever, will iter still be pointing to the location of 2.