Problem with link

I'm trying to work with Link Lists and I keep getting a link error when I try and create an instance of the class. I've been working on figuring out this problem for the better part of the weekend. I've seen solutions on downloading an SDK and adding some linkers, but non of those have worked. Thanks in advance.

The problem is when I declare this:
BlackJack BJ;

Here are the errors:
Error 1 error LNK2019: unresolved external symbol "public: __thiscall BlackJack::~BlackJack(void)" (??1BlackJack@@QAE@XZ) referenced in function _main Main.obj BlackJackClass

Error 2 fatal error LNK1120: 1 unresolved externals C:\Documents and Settings\Desktop\BlackJackClass\Debug\BlackJackClass.exe 1 BlackJackClass

Here is my header file:
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#ifndef BLACKJACK_H
#define BLACKJACK_H
#include <iostream>
#include <iomanip>
#include <string>
#include <ctime>
#include <cstdlib>
#include <cstdio>
#include <vector>
#include <algorithm> 
#include <fstream>


class BlackJack
{
private:
	struct Cards
	{
		std::string Faces;
		std::string Suits;
		int intCardValues;
		struct Cards *next;
	};

	Cards *head;

public:
	//Constructor
	BlackJack()
	{head = NULL;}

	//Destructor
	~BlackJack();

	//Operations
	void AddCards(std::string, std::string, int);
	void DeleteCards(std::string, std::string, int);
	void DisplayCards() const;
};
#endif 


My cpp file for the header:
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#include "BlackJack.h"

void BlackJack::AddCards(std::string f, std::string s, int v)
{
	Cards *NewCard;
	Cards *CardPtr;

	NewCard = new Cards;
	NewCard->Faces = f;
	NewCard->Suits = s;
	NewCard->intCardValues = v;
	NewCard->next = NULL;

	if (!head)
		head = NewCard;
	else
	{
		CardPtr = head;

		while(CardPtr->next)
			CardPtr = CardPtr->next;

		CardPtr->next = NewCard;
	}
}


any my main.cpp:
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#include "BlackJack.h"	

void main()
{
	BlackJack BJ;
	int const intCards = 20;
	std::vector<int> Cards;
	srand(int(time(0)));

	//Suits
	std::string CSuits[] = {"Clubs", "Spades", "Diamonds", "Hearts"};

	//Faces
	std::string CFaces[] = {"Ace", "Jack", "King", "Queen", "Two", "Three", 
							"Four", "Five", "Six", "Seven", "Eight", "Nine"};

	for (int intIndex = 0; intIndex < intCards; intIndex++)
		Cards.push_back(intIndex);

	system ("pause");
}
Okay, do this. What's on line 33 of blackjack.h? Spoiler: rotcurtsed s'kcaJkcalB fo noitaralced ehT

Now, point to the definition for me.
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