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Error 8 error LNK2019: unresolved external symbol "public: __thiscall Application::Application(void)" (??0Application@@QAE@XZ) referenced in function _WinMain@16 C:\Users\Brennan\documents\visual studio 2013\Projects\GameEngine\GameEngine\WinMain.obj GameEngine
Error 9 error LNK2019: unresolved external symbol "public: __thiscall Application::~Application(void)" (??1Application@@QAE@XZ) referenced in function "public: void * __thiscall Application::`scalar deleting destructor'(unsigned int)" (??_GApplication@@QAEPAXI@Z) C:\Users\Brennan\documents\visual studio 2013\Projects\GameEngine\GameEngine\WinMain.obj GameEngine
Error 10 error LNK2019: unresolved external symbol "public: bool __thiscall Application::Setup(char const *,int,int,bool,bool,int,struct HINSTANCE__ *)" (?Setup@Application@@QAE_NPBDHH_N1HPAUHINSTANCE__@@@Z) referenced in function _WinMain@16 C:\Users\Brennan\documents\visual studio 2013\Projects\GameEngine\GameEngine\WinMain.obj GameEngine
public: bool __thiscall Application::Setup ... |
~Application
defined and others.__stdcall
?Member functions are defined |
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1> Microsoft (R) C/C++ Optimizing Compiler Version 18.00.30723 for x86 1> Copyright (C) Microsoft Corporation. All rights reserved. 1> 1> cl /c /ZI /W3 /WX- /sdl /Od /Oy- /D _MBCS /Gm /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Fo"Debug\\" /Fd"Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt Application.cpp Application.h Graphics.cpp Graphics3D.cpp Memory\Memory.cpp WinMain.cpp 1> 1> WinMain.cpp 1>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\sal_supp.h(57): warning C4005: '__useHeader' : macro redefinition 1> c:\program files (x86)\microsoft visual studio 12.0\vc\include\sal.h(2886) : see previous definition of '__useHeader' 1>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\specstrings_supp.h(77): warning C4005: '__on_failure' : macro redefinition 1> c:\program files (x86)\microsoft visual studio 12.0\vc\include\sal.h(2896) : see previous definition of '__on_failure' 1> Memory.cpp 1> Graphics3D.cpp 1> Graphics.cpp 1> Application.h 1>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\sal_supp.h(57): warning C4005: '__useHeader' : macro redefinition 1> c:\program files (x86)\microsoft visual studio 12.0\vc\include\sal.h(2886) : see previous definition of '__useHeader' 1>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\specstrings_supp.h(77): warning C4005: '__on_failure' : macro redefinition 1> c:\program files (x86)\microsoft visual studio 12.0\vc\include\sal.h(2896) : see previous definition of '__on_failure' 1> Application.cpp 1>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\sal_supp.h(57): warning C4005: '__useHeader' : macro redefinition 1> c:\program files (x86)\microsoft visual studio 12.0\vc\include\sal.h(2886) : see previous definition of '__useHeader' 1>c:\program files (x86)\microsoft sdks\windows\v7.0a\include\specstrings_supp.h(77): warning C4005: '__on_failure' : macro redefinition 1> c:\program files (x86)\microsoft visual studio 12.0\vc\include\sal.h(2896) : see previous definition of '__on_failure' 1> Generating Code... 1>Debug\Application.obj : warning LNK4042: object specified more than once; extras ignored 1>WinMain.obj : error LNK2019: unresolved external symbol "public: __thiscall Application::Application(void)" (??0Application@@QAE@XZ) referenced in function _WinMain@16 1>WinMain.obj : error LNK2019: unresolved external symbol "public: __thiscall Application::~Application(void)" (??1Application@@QAE@XZ) referenced in function "public: void * __thiscall Application::`scalar deleting destructor'(unsigned int)" (??_GApplication@@QAEPAXI@Z) 1>WinMain.obj : error LNK2019: unresolved external symbol "public: bool __thiscall Application::Setup(char const *,int,int,bool,bool,int,struct HINSTANCE__ *)" (?Setup@Application@@QAE_NPBDHH_N1HPAUHINSTANCE__@@@Z) referenced in function _WinMain@16 1>WinMain.obj : error LNK2019: unresolved external symbol "public: int __thiscall Application::Run(void)" (?Run@Application@@QAEHXZ) referenced in function _WinMain@16 1>C:\Users\Brennan\documents\visual studio 2013\Projects\GameEngine\Debug\GameEngine.exe : fatal error LNK1120: 4 unresolved externals ========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ========== |