Returning the node->info of a binary search tree

I am learning how to use a binary search tree. The code for the binary search tree is as follows:

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//Header File Binary Search Tree
#ifndef BINARYTREE_H
#define BINARYTREE_H

#include <iostream>

using namespace std;

    //Definition of the Node
template <class elemType>
struct nodeType
{
    elemType info;
    nodeType<elemType> *lLink;
    nodeType<elemType> *rLink;
};
	
    //Definition of the class
template <class elemType>
class binaryTreeType
{
public:
    const binaryTreeType<elemType>& operator=
                 (const binaryTreeType<elemType>&); 
      //Overload the assignment operator.

    bool isEmpty() const;


    void inorderTraversal() const;


    void preorderTraversal() const;


    void postorderTraversal() const;


    int treeHeight() const;


    int treeNodeCount() const;


    int treeLeavesCount() const;


    void destroyTree();


    virtual bool search(const elemType& searchItem) const = 0;
      //Function to determine if searchItem is in the binary 
      //tree.
      //Postcondition: Returns true if searchItem is found in 
      //               the binary tree; otherwise, returns 
      //               false.

    virtual void insert(const elemType& insertItem) = 0;


    virtual void deleteNode(const elemType& deleteItem) = 0;




    int singleParent() const;

    binaryTreeType(const binaryTreeType<elemType>& otherTree); 
      //Copy constructor

    binaryTreeType();   
      //Default constructor

    ~binaryTreeType();   
      //Destructor

protected:
    nodeType<elemType>  *root;

private:
	void copyTree(nodeType<elemType>* &copiedTreeRoot,
                  nodeType<elemType>* otherTreeRoot);


    void destroy(nodeType<elemType>* &p);


    void inorder(nodeType<elemType> *p) const;


    void preorder(nodeType<elemType> *p) const;


    void postorder(nodeType<elemType> *p) const;


    int height(nodeType<elemType> *p) const;


    int max(int x, int y) const;


    int nodeCount(nodeType<elemType> *p) const;


    int leavesCount(nodeType<elemType> *p) const;


    int singleP(nodeType<elemType> *p) const;
};

	//Definition of member functions

template <class elemType>
binaryTreeType<elemType>::binaryTreeType()
{
    root = NULL;
}

template <class elemType>
bool binaryTreeType<elemType>::isEmpty() const
{
    return (root == NULL);
}

template <class elemType>
void binaryTreeType<elemType>::inorderTraversal() const
{
    inorder(root);
}

template <class elemType>
void binaryTreeType<elemType>::preorderTraversal() const
{
    preorder(root);
}

template <class elemType>
void binaryTreeType<elemType>::postorderTraversal() const
{
    postorder(root);
}

template <class elemType>
int binaryTreeType<elemType>::treeHeight() const
{
    return height(root);
}

template <class elemType>
int binaryTreeType<elemType>::treeNodeCount() const
{
    return nodeCount(root);
}

template <class elemType>
int binaryTreeType<elemType>::treeLeavesCount() const
{
    return leavesCount(root);
}

template <class elemType>
void  binaryTreeType<elemType>::copyTree
                       (nodeType<elemType>* &copiedTreeRoot,
                        nodeType<elemType>* otherTreeRoot)
{
    if (otherTreeRoot == NULL)
        copiedTreeRoot = NULL;
    else
    {
        copiedTreeRoot = new nodeType<elemType>;
        copiedTreeRoot->info = otherTreeRoot->info;
        copyTree(copiedTreeRoot->lLink, otherTreeRoot->lLink);
        copyTree(copiedTreeRoot->rLink, otherTreeRoot->rLink);
    }
} //end copyTree

template <class elemType>
void binaryTreeType<elemType>::inorder
								(nodeType<elemType> *p) const
{
    if (p != NULL)
    {
        inorder(p->lLink);
        cout << p->info << endl;
        inorder(p->rLink);
    }
}

template <class elemType>
void binaryTreeType<elemType>::preorder
                              (nodeType<elemType> *p) const
{
    if (p != NULL)
    {
        cout << p->info << " ";
        preorder(p->lLink);
        preorder(p->rLink);
    }
}

template <class elemType>
void binaryTreeType<elemType>::postorder
                              (nodeType<elemType> *p) const
{
    if (p != NULL)
    {
        postorder(p->lLink);
        postorder(p->rLink);
        cout << p->info << " ";
    }		
}

   //Overload the assignment operator
template <class elemType>
const binaryTreeType<elemType>& binaryTreeType<elemType>::
        operator=(const binaryTreeType<elemType>& otherTree)
{ 
    if (this != &otherTree) //avoid self-copy
    {
        if (root != NULL)   //if the binary tree is not empty,
                            //destroy the binary tree
            destroy(root);

        if (otherTree.root == NULL) //otherTree is empty
            root = NULL;
        else
            copyTree(root, otherTree.root);
    }//end else

    return *this; 
}

template <class elemType>
void  binaryTreeType<elemType>::destroy(nodeType<elemType>* &p)
{
    if (p != NULL)
    {
        destroy(p->lLink);
        destroy(p->rLink);
        delete p;
        p = NULL;
    }
}

template <class elemType>
void  binaryTreeType<elemType>::destroyTree()
{
    destroy(root);
}

	//copy constructor
template <class elemType>
binaryTreeType<elemType>::binaryTreeType
                (const binaryTreeType<elemType>& otherTree)
{
    if (otherTree.root == NULL) //otherTree is empty
        root = NULL;
    else
        copyTree(root, otherTree.root);
}

    //Destructor
template <class elemType>
binaryTreeType<elemType>::~binaryTreeType()
{
    destroy(root);
}

template<class elemType>
int binaryTreeType<elemType>::height
                             (nodeType<elemType> *p) const
{
    if (p == NULL)
        return 0;
    else
        return 1 + max(height(p->lLink), height(p->rLink));
}

template <class elemType>
int binaryTreeType<elemType>::max(int x, int y) const
{
    if (x >= y)
        return x;
    else
        return y;
}

template <class elemType>
int binaryTreeType<elemType>::nodeCount(nodeType<elemType> *p) const
{
    cout << "Write the definition of the function nodeCount."
         << endl;

    return 0;
}

template <class elemType>
int binaryTreeType<elemType>::leavesCount(nodeType<elemType> *p) const
{
    cout << "Write the definition of the function leavesCount."
         << endl;

    return 0;
}

template<class elemType>
int binaryTreeType<elemType>::singleParent() const
{
	return singleP(root);
}

template<class elemType>
int binaryTreeType<elemType>::singleP(nodeType<elemType> *p) const
{
	if(p == NULL)
		return 0;
	else if (p->lLink == NULL && p->rLink != NULL)
		   return 1 + singleP(p->rLink);
	else if (p->lLink != NULL && p->rLink == NULL)
			return 1 + singleP(p->lLink);
	else
		return singleP(p->lLink) + singleP(p->rLink);
}





#endif 




If in my main.cpp I create a binary search tree of instances of class Foo, which I have overloaded the comparsion operators to one of the attributes in Foo. How do I find and return the nodeType->info in the binary tree so I can access the Foo instance methods?
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