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#include <windows.h>
#include <string>
#include <vector>
#include "resource.h"
#include <sstream>
template <typename T>
std::wstring NumberToString ( T Number )
{
std::wostringstream out;
out << Number;
return out.str();
}
LRESULT CALLBACK WinProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
HWND g_hMainWindow = 0;
HWND g_hButtonAdd = 0;
HWND g_hButtonRemove = 0;
HMENU g_hMainMenu = 0;
HMENU g_hDynamicMenu = 0;
std::vector<HMENU> g_dynamicItems;
HMENU g_dynamicId = (HMENU)ID_DYNAMIC_MENU_ITEMS;
int WINAPI WinMain(HINSTANCE hInst,HINSTANCE hPrevInst,LPSTR lpCmdLine,int nShowCmd)
{
MSG msg = {0};
WNDCLASSEX wClass = {0};
wClass.cbClsExtra = NULL;
wClass.cbSize = sizeof(WNDCLASSEX);
wClass.cbWndExtra = NULL;
wClass.hbrBackground = (HBRUSH)COLOR_WINDOW;
wClass.hCursor = LoadCursor(NULL,IDC_ARROW);
wClass.hIcon = NULL;
wClass.hIconSm = NULL;
wClass.hInstance = hInst;
wClass.lpfnWndProc = static_cast<WNDPROC>( WinProc);
wClass.lpszClassName = TEXT( "Main Window Class");
wClass.lpszMenuName = MAKEINTRESOURCE(IDR_MAINMENU);
wClass.style = 0;//CS_HREDRAW | CS_VREDRAW;
RegisterClassEx(&wClass);
//main window
g_hMainWindow = CreateWindowEx(NULL,
TEXT("Main Window Class"),
TEXT("Main Window"),
WS_OVERLAPPEDWINDOW,
200,
200,
600,
400,
NULL,
NULL,
hInst,
NULL);
//add item button
g_hButtonAdd = CreateWindowEx(
WS_EX_CLIENTEDGE,
TEXT("BUTTON"),
TEXT("Add Item"),
WS_TABSTOP|WS_VISIBLE|WS_CHILD,
100,
5,
70,
30,
g_hMainWindow,
(HMENU)IDR_ADD_BUTTON,
hInst,
NULL);
//remove item button
g_hButtonRemove = CreateWindowEx(
WS_EX_CLIENTEDGE,
TEXT("BUTTON"),
TEXT("Remove Last Item"),
WS_TABSTOP|WS_VISIBLE|WS_CHILD,
200,
5,
150,
30,
g_hMainWindow,
(HMENU)IDR_REMOVE_BUTTON,
hInst,
NULL);
ShowWindow( g_hMainWindow, SW_SHOWNORMAL);
g_hMainMenu = GetMenu( g_hMainWindow);
while( GetMessage(&msg,NULL,0,0) ) //TODO add >0 for error checking
{
TranslateMessage( &msg );
DispatchMessage( &msg );
}
return 0;
}
LRESULT CALLBACK WinProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_COMMAND:
if ( LOWORD(wParam) >= ID_DYNAMIC_MENU_ITEMS)
{
//case ID_DYNAMIC_MENU_ITEMS:
for (unsigned i=0; i< g_dynamicItems.size(); i++)
{
if (LOWORD(wParam) == (WORD)g_dynamicItems.at(i))
{
std::wstring buffer=L"selected Element ";
buffer += NumberToString(i);
MessageBox( g_hMainWindow, buffer.c_str(), L"test", 0);
}
}
}
else
{
switch ( LOWORD(wParam))
{
case IDR_ADD_BUTTON:
{
//create dynamic popup menu
if ( g_hDynamicMenu!=0)
DestroyMenu(g_hDynamicMenu);
g_hDynamicMenu = CreatePopupMenu();
//here add as many items at run time, as you want
//i used vector, but you can list files, strings, etc...
g_dynamicItems.push_back(++g_dynamicId);
for (unsigned i=0; i< g_dynamicItems.size(); i++)
{
std::wstring buffer=L"Element ";
buffer += NumberToString(i);
InsertMenu( g_hDynamicMenu, -1,
MF_BYPOSITION | MF_STRING,
(UINT_PTR)g_dynamicItems.at(i),
buffer.c_str());
}
//Add popup menu to main menu
ModifyMenu( g_hMainMenu, 1,
MF_BYPOSITION | MF_POPUP | MF_STRING,
(UINT_PTR)g_hDynamicMenu, L"&Dynamic Menu");
}
return 0;
case IDR_REMOVE_BUTTON:
{
if ( g_dynamicItems.size() > 0)
{
//remove last item
RemoveMenu(g_hDynamicMenu,
(UINT)g_dynamicItems.at(g_dynamicItems.size()-1),
MF_BYCOMMAND);
g_dynamicItems.pop_back();
g_dynamicId--;
}
}
return 0;
case ID_ABOUT:
MessageBox( g_hMainWindow, L"tath", L"About", 0);
return 0;
return 0;
case ID_EXIT_PROGRAM:
PostQuitMessage(0);
return 0;
}
}
break;
case WM_CREATE:
break;
case WM_DESTROY:
{
PostQuitMessage(0);
return 0;
}
}
return DefWindowProc( hWnd, msg, wParam, lParam);
}
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