1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138
|
char check(void) //used for identifying winner
{
int i;
for(i=0; i<3; i++) /* check rows */
if(matrix[i][0]==matrix[i][1] &&
matrix[i][0]==matrix[i][2]) return matrix[i][0];
for(i=0; i<3; i++) /* check columns */
if(matrix[0][i]==matrix[1][i] &&
matrix[0][i]==matrix[2][i]) return matrix[0][i];
/* test diagonals */
if(matrix[0][0]==matrix[1][1] &&
matrix[1][1]==matrix[2][2])
return matrix[0][0];
if(matrix[0][2]==matrix[1][1] &&
matrix[1][1]==matrix[2][0])
return matrix[0][2];
return ' ';
}
bool vulnerable(int mat[3][3])
{
char a, b, c, d, e, f, g, h, i;
a = mat[0][0], b = mat[0][1], c = mat[0][2];
d = mat[1][0], e = mat[1][1], f = mat[1][2];
g = mat[2][0], h = mat[2][1], i = mat[2][2];
if ( (a=='X' && b=='X' && c!='O') || (b=='X' && c=='X' && a!='O') || (a=='X' && c=='X' && b!='O') )
{ row = 1; return true;}
if ( (d=='X' && e=='X' && f!='O') || (e=='X' && f=='X' && d!='O') || (d=='X' && f=='X' && e!='O') )
{ row = 2; return true;}
if ( (g=='X' && h=='X' && i!='O') || (h=='X' && i=='X' && g!='O') || (g=='X' && i=='X' && h!='O') )
{ row = 3; return true;}
if ( (a=='X' && d=='X' && g!='O') || (d=='X' && g=='X' && a!='O') || (a=='X' && g=='X' && d!='O') )
{ column = 1; return true;}
if ( (b=='X' && e=='X' && h!='O') || (e=='X' && h=='X' && b!='O') || (b=='X' && h=='X' && e!='O') )
{ column = 2; return true;}
if ( (c=='X' && f=='X' && i!='O') || (f=='X' && i=='X' && c!='O') || (c=='X' && i=='X' && f!='O') )
{ column = 3; return true;}
if ( (a=='X' && e=='X' && i!='O') || (e=='X' && i=='X' && a!='O') || (a=='X' && i=='X' && e!='O') )
{ diagonal = 1; return true; }
if ( (g=='X' && e=='X' && c!='O') || (e=='X' && c=='X' && g!='O') || (g=='X' && c=='X' && e!='O') )
{ diagonal = 2; return true; }
return false;
}
bool winnable(int mat[3][3])
{
char a, b, c, d, e, f, g, h, i;
a = mat[0][0], b = mat[0][1], c = mat[0][2];
d = mat[1][0], e = mat[1][1], f = mat[1][2];
g = mat[2][0], h = mat[2][1], i = mat[2][2];
if ( (a=='O' && b=='O' && c!='X') || (b=='O' && c=='O' && a!='X') || (a=='O' && c=='O' && b!='X') )
{
row = 1;
return true;
}
if ( (d=='O' && e=='O' && f!='X') || (e=='O' && f=='O' && d!='X') || (d=='O' && f=='O' && e!='X') )
{
row = 2;
return true;
}
if ( (g=='O' && h=='O' && i!='X') || (h=='O' && i=='O' && g!='X') || (g=='O' && i=='O' && h!='X') )
{
row = 3;
return true;
}
if ( (a=='O' && d=='O' && g!='X') || (d=='O' && g=='O' && a!='X') || (a=='O' && g=='O' && d!='X') )
{
column = 1;
return true;
}
if ( (b=='O' && e=='O' && h!='X') || (e=='O' && h=='O' && b!='X') || (b=='O' && h=='O' && e!='X') )
{
column = 2;
return true;
}
if ( (c=='O' && f=='O' && i!='X') || (f=='O' && i=='O' && c!='X') || (c=='O' && i=='O' && f!='X') )
{
column = 3;
return true;
}
if ( (a=='O' && e=='O' && i!='X') || (e=='O' && i=='O' && a!='X') || (a=='O' && i=='O' && e!='X') )
{
diagonal = 1;
return true;
}
if ( (g=='O' && e=='O' && c!='X') || (e=='O' && c=='O' && g!='X') || (g=='O' && c=='O' && e!='X') )
{
diagonal = 2;
return true;
}
return false;
}
bool finished(int mat[3][3])
{
for (int i = 0; i < 3; ++i)
{
for (int j = 0; j < 3; ++j)
{
if (mat[i][j] == ' ')
return false;
}
}
return true;
}
int empty_c(int r)
{
for (int i = 0; i < 3; ++i)
{
if (matrix[r][i] == ' ')
return i;
}
}
int empty_r(int c)
{
for (int i = 0; i < 3; ++i)
{
if (matrix[i][c] == ' ')
return i;
}
}
void reset()
{
row = 0;
column = 0;
diagonal = 0;
}
|