My queen keeps overflowing!

I was assigned to convert a permutations code into an 8 queens chess code,

I think i'm pretty much finished up but when I execute it, it continues to stack overflow without giving a final answer.

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#include <iostream>
#include <iomanip>
using namespace std;


char board[8][8];
void clearBoard();
void attempt(int n, int level, int possibility);
void placeQueen(int level, int possibility);
void removeQueen(int level, int possibility);
bool currentPathSuccess(int n, int level, int possibility);
bool currentPathStillViable(int level, int possibility);
void processSuccessfulPath(int n);

int main()
{
	int n;

	clearBoard();
	cout << "Permutation of integers from 1 to ? ";
	cin >> n;
	for (int i = 1; i <= n; i++){
		for (int j = 1; j <= n; j++)
		{
			attempt(n, i, j);
		}
	}

	system("pause");
	return 0;
}

void clearBoard()
{
	for (int i = 0; i < 8; i++)
	for (int j = 0; j < 8; j++)
		board[i][j] = '_';
}


void attempt(int n, int level, int possibility)
{
	placeQueen(level, possibility);
	if (currentPathSuccess(n, level, possibility))
	{

		processSuccessfulPath(n);

	}
	else if (currentPathStillViable(level, possibility))
	for (int i = 0; i <= n; i++)
		attempt(n, level + 1, possibility + 1);
	removeQueen(level, possibility);
}

void placeQueen(int level, int possibility)
{
	board[level][possibility] = 'Q';
}

void removeQueen(int level, int possibility)
{
	board[level][possibility] = '_';
}

bool currentPathSuccess(int n, int level, int possibility)
{
	bool success = true;
	int i = 0;
	int j = 0;	

	if (n > level)
		success = false;
	else
	{

		while ((i <= level - 1) && success)
		{
			success = board[i][j] != board[level][possibility];
			i++;
		}
	}
	return success;
}

bool currentPathStillViable(int level, int possibility)
{
	bool viable = true;
	int i = 0;
	int j = 0;
	while ((i <= level - 1) && viable)
	{
		viable = board[i][j] /*!= board[level][possibility]*/;
		i++;
	}
	return viable;
}

void processSuccessfulPath(int n)
{
	for (int i = 0; i <= n; i++)
	{
		for (int j = 0; j <= n; j++)
		{
			cout << setw(3) << board[i][j];
		}
		cout << endl;
	}
	cout << endl;
}
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