1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266
|
// Daniel Gruber
// Fall 2013
// This will be a "Go Fish!" card game where one player is playing against a computer.
// The game is over when someone runs out of cards, or there is no cards to pick up from the "ocean".
#include <iostream>
using namespace std;
const int SIZE = 32; // 32 cards in the deck
int ocean[SIZE]; // The cards to pick from
int oceanPos; // What number in the ocean array you are on
void shuffle(int deck[], int& position);
void initialize(int deck[]);
void drawCard (int deck[], int& position, int hand[], int& handSize, int &drawn);
int countRank(int rank, int hand[], int handSize);
void stealCards(int rank, int from[], int& fromSize, int to[], int& toSize);
void checkSet(int rank, int hand[], int& handSize, int& score, char pronoun[]);
void humanTurn(int deck[], int humanHand[], int computerHand[], int& position, int& humanHandSize, int& computerHandSize, int& score);
void computerTurn(int deck[], int computerHand[], int humanHand[], int& postion, int& computerHandSize, int& humanHandSize, int& score);
int main()
{
char yesOrNo = 'y'; // allows multiple games to be played
while (yesOrNo == 'y' || yesOrNo == 'Y') // just incase caps lock is on!
{
// create deck
initialize(ocean);
// shuffle deck
shuffle(ocean, oceanPos);
int humanHand[50]; // more than enough room
int humanHandSize = 0;
int computerHand[50];
int computerHandSize = 0;
int drawn;
int humanScore = 0;
int computerScore = 0; // initializes scores = 0
int i;
for (i = 0; i < 5; i ++)
drawCard(ocean, oceanPos, humanHand, humanHandSize, drawn); // creates human hand
for (i = 0; i < 5; i++)
drawCard(ocean, oceanPos, computerHand, computerHandSize, drawn); // creates human hand
//uncomment these lines to check what is in each person's hand
//for(i = 0; i < humanHandSize; i++)
//cout << humanHand[i] << " ";
//for(i = 0; i < computerHandSize; i++)
//cout << computerHand[i] << " computer ";
bool breaking = false;
while (humanHandSize !=0 && computerHandSize != 0 && !breaking)
{
humanTurn(ocean, humanHand, computerHand, oceanPos, humanHandSize, computerHandSize, humanScore);
if(computerHandSize == 0 || oceanPos == 31) // out of cards!
{
breaking = true; // exits loop
cout << "Game Over!" << endl;
}
// the computer's turn
computerTurn(ocean, computerHand, humanHand, oceanPos, computerHandSize, humanHandSize, computerScore);
if (humanHandSize == 0 || oceanPos == 31) // out of cards
{
breaking = true;
cout << "Game Over!" << endl;
}
}
cout << "The final score was.. " << endl;
cout << "You: " << humanScore << endl;
cout << "Computer: " << computerScore << endl;
cout << "Play again? (y/n) ";
cin >> yesOrNo;
}
}
// A function to create a 32 card deck
void initialize (int deck[])
{
for (int i = 0; i < SIZE; i ++)
deck[i] = 2 + (i % 8); // cycles through 2-9, then back again
}
// shuffles the values in the array around, so they are out of order
void shuffle(int deck[], int& position)
{
int i;
int j;
int temp; // placeholder
for (i = 0; i < SIZE; i++)
{
j = 1 + rand() % 32;
temp = deck[i];
deck[i] = deck[j];
deck[j] = temp;
}
position = 0; // sets position to the "top" of the deck
}
void drawCard(int deck[], int& position, int hand[], int& handSize, int &drawn)
{
handSize++;
hand[handSize-1] = deck[position];
drawn = hand[handSize-1];
position++;
}
// a function to add up scores
int countRank(int rank, int hand[], int handSize)
{
int i;
int count = 0;
for (i = 0; i < handSize; i++)
{
if(hand[i] == rank)
count++;
}
return count;
}
// takes cards from one hand and places them into the other player's hand
void stealCards(int rank, int from[], int& fromSize, int to[], int& toSize)
{
int i;
for( i = fromSize - 1; i >= 0; i--)
{
if (from[i] == rank)
{
to[toSize] = rank;
toSize++;
fromSize--;
from[i] = from[fromSize];
}
}
}
// identifies if there is a set of cards, and if so, removes those cards
// and scores a point for a player.
void checkSet(int rank, int hand[], int& handSize, int& score, char pronoun[])
{
int count = countRank (rank, hand, handSize);
int i;
if (count == 4)
{
for (i = 0; i < handSize; i++)
{
if (hand[i] == rank)
{
hand[i] = hand[handSize - 1];
handSize--;
}
}
score++;
cout << pronoun << " completed a set!" << endl;
}
}
// The player's turn
void humanTurn(int deck[], int humanHand[], int computerHand[], int& position, int& humanHandSize, int& computerHandSize, int& score)
{
int count = 1;
char noun[] = "You";
bool breaking = false; // an alternative to a "break" we learned in class
while(count > 0 && !breaking)
{
int i;
cout << "You have: ";
for (i = 0; i < humanHandSize; i++)
cout << humanHand[i] << " "; // outputs all cards in the player's hand
cout << endl;
int guess;
cout << "You guess if I have any ";
cin >> guess; // the guessed card
cout << endl;
count = countRank(guess, computerHand, computerHandSize);
stealCards(guess, computerHand, computerHandSize, humanHand, humanHandSize);
if (count > 0) // they have the requested card
cout << "Yes I do. I have " << count << "." << endl;
checkSet(guess, humanHand, humanHandSize, score, noun); // checks to see if the computer has any cards
if (computerHandSize == 0) // the computer has no cards left
breaking = true; // exits the loop
}
if (count == 0)
{
cout << "No I don't. Go Fish!" << endl;
int drawn;
drawCard(deck, position, humanHand, humanHandSize, drawn);
cout << "You draw a " << drawn << "." << endl;
cout << endl;
checkSet (drawn, humanHand, humanHandSize, score, noun);
if (position != 0)
{
cout << "My turn!" << endl;
cout << endl;
}
}
}
// Now the computer's turn, very similar to the above function
void computerTurn(int deck[], int computerHand[], int humanHand[], int& position, int& computerHandSize, int& humanHandSize, int& score)
{
int count = 1;
char noun[] = "I";
bool breaking = false; // if bool breaking = true, exits loop.
while (count > 0 && !breaking)
{
int i;
cout << "You have: ";
for(i = 0; i < humanHandSize; i++)
cout << humanHand[i] << " "; // outputs what is in the player's hand
cout << endl;
int guess = (2 + rand() % 8); // a random number between 2-9
cout << "I ask if you have any " << guess << "'s?" << endl;
cout << endl;
count = countRank(guess, humanHand, humanHandSize); // checks the human hand
stealCards(guess, humanHand, humanHandSize, computerHand, computerHandSize); // if it is a match, the card is transferred
if(count > 0)
cout << "Yes you do. You have " << count << "." << endl;
checkSet (guess, computerHand, computerHandSize, score, noun); // checks for 4 of a kind
if(humanHandSize = 0)
breaking = true; // no cards left, exits loop.
}
if (count == 0) // no match!
{
cout << "You say: Go Fish!" << endl;
int drawn;
drawCard(deck, position, computerHand, computerHandSize, drawn);
checkSet(drawn, computerHand, computerHandSize, score, noun);
if (position != 0)
{
cout << "Your turn" << endl;
cout << endl;
}
}
}
|