I'm getting a:
"
exe has encountered a problem and needs to close. We are sorry for the inconvenience. "
I'm getting this after I shut the program down. I'm getting no compiler errors or warnings. I don't know where this is coming from, but I can replicate it by changing this numzombies var. to over 100. 100 or under everything is fine.
Suspect code:
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struct undead{
bool alive;
int state;
int x;
int y;
int direction;
int animation;
} zombie[200];
constint numzombies = 200;