Working on a console application and I am trying to figure out a way that allows users to enter an object property along with a value. For example
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class Box{
public:
int height;
int width;
int length;
};
int main(){
Box ab;
string Name,value
cin>>Name>>value;
map<string,string> propMap
propMap[name] = value;
}
For example if a user inputs "height" for Name and "13" as value I would like to find a way to change ab's height to 13. I want to make this work so that one can add another class and get the same functionality.
I tried looking online and I think maps are a way to do this and I tried doing that but I don't know how to proceed after/what code to write that would allow me to change it.
Note: I can't use if else statements or hardcoding to match the input to member as I want to make this extensible.