Advice needed for game programming

Apr 12, 2013 at 12:42pm
Hi all,
I have managed to complete a tutorial on c++ and have 1 year experience.
I also did very basic WinAPI stuff, and I'm now on C++/MFC with Jeff Prosise's second edition Programming Windows with MFC.

Now I want to know how I can start making games. Shoud I just move on to a graphics library? Or continue?

Any advice/tip/suggestion, mann anything that would be helpful is appreciated,
Aceix.
Apr 12, 2013 at 2:30pm
closed account (zb0S216C)
You can either continue to learn C++/MFC* or begin learning a graphics library. Either way, you need to learn both of them to develop games. If you're comfortable with the advanced C++ concepts such as polymorphism and DMA, I would suggest shifting your focus onto a graphics library.

*I don't know why you would want to learn C++/MFC, but it's your choice after all.

Wazzak
Apr 12, 2013 at 3:22pm
Framework - *I don't know why you would want to learn C++/MFC, but it's your choice after all.
I'd say don't, use SDL, SFML, Allegro, something that isn't owned by Microsoft.
Apr 12, 2013 at 7:28pm
Thanks to you all. Which graphics library do you suggest?

Aceix.
Apr 14, 2013 at 1:56pm
Austin J - I'd say don't, use SDL, SFML, Allegro, something that isn't owned by Microsoft


Why not??
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