C++ Tic Tac Toe help?
Apr 9, 2013 at 5:46pm UTC
Hi! I am in a High School C++ programming class right now, and I'm stuck. We made a Tic Tac Toe game (as shown below) that needs two players..I would like to change this program, so that Instead of player 2 getting a chance to enter a move, the computer will mark an 'o' and act as player 2. Thank you for your help!
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// Include the libraries
#include <iostream>
#include <string>
//Use the standard namespace
using namespace std;
// Declare global variables
char Board[9];
// Declare functions
void showBoard ( );
bool moveIsValid (int m);
int whoWon ( ); //Returns 0 if no one has won, 1 if player 1 has won, and 2 if player 2 has won
void main ( )
{
// Declare local variables
string Player_1_Name;
string Player_2_Name;
int Whose_Turn = 1; // 1 means it's player 1's turn, 2 means it's player 2's turn
int Move; // Stores where the player wants to move
int Total_Moves = 0;
//Assign values to the playing board
Board[0] = '0' ;
Board[1] = '1' ;
Board[2] = '2' ;
Board[3] = '3' ;
Board[4] = '4' ;
Board[5] = '5' ;
Board[6] = '6' ;
Board[7] = '7' ;
Board[8] = '8' ;
// Get player names
cout << "Player 1: Please enter your name." << endl;
cin >> Player_1_Name;
cout << "Player 2: Please enter your name." << endl;
cin >> Player_2_Name;
while (whoWon ( ) == 0 && Total_Moves < 9)
{
// Do this until the player chooses a valid move
do
{
// Show the board
showBoard ( );
// Tell which player to move
if (Whose_Turn == 1)
{
cout << Player_1_Name << ": It's your turn." << endl;
}
else
{
cout << Player_2_Name << ": It's your turn." << endl;
}
// Get the move
cout << "Enter the number of the spot where you'd like to move." << endl;
cin >> Move;
} while (moveIsValid (Move) != true );
// Add 1 to Total_Moves
Total_Moves++;
// Change whose turn it is
switch (Whose_Turn)
{
case (1):
{
Board[Move] = 'x' ;
Whose_Turn = 2;
break ;
}
case (2):
{
Board[Move] = 'o' ;
Whose_Turn = 1;
}
}
}
// Show the board
showBoard ( );
if (whoWon ( ) == 1)
{
cout << Player_1_Name << " has won the game!" << endl;
}
else if (whoWon ( ) == 2)
{
cout << Player_2_Name << " has won the game!" << endl;
}
else
{
cout << "It's a tie game!" << endl;
}
system ("PAUSE" );
}
void showBoard ( )
{
cout << endl;
cout << Board[0] << " | " << Board[1] << " | " << Board[2] << endl;
cout << "--+---+--" << endl;
cout << Board[3] << " | " << Board[4] << " | " << Board[5] << endl;
cout << "--+---+--" << endl;
cout << Board[6] << " | " << Board[7] << " | " << Board[8] << endl;
cout << endl;
}
bool moveIsValid (int m)
{
if (Board[m] != 'x' && Board[m] != 'o' )
{
return true ;
}
else
{
return false ;
}
}
int whoWon ( )
{
if (Board[0] == Board[1] && Board[1] == Board[2])
{
if (Board[0] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[3] == Board[4] && Board[4] == Board[5])
{
if (Board[3] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[6] == Board[7] && Board[7] == Board[8])
{
if (Board[6] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[0] == Board[3] && Board[3] == Board[6])
{
if (Board[0] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[1] == Board[4] && Board[4] == Board[7])
{
if (Board[1] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[2] == Board[5] && Board[5] == Board[8])
{
if (Board[2] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[0] == Board[4] && Board[4] == Board[8])
{
if (Board[0] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[2] == Board[4] && Board[4] == Board[6])
{
if (Board[2] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
return 0;
}
Last edited on Apr 9, 2013 at 6:51pm UTC
Apr 9, 2013 at 5:49pm UTC
http://www.cplusplus.com/articles/jEywvCM9/ Read this before anything.
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