OpenGL for Windows 8

Apr 2, 2013 at 2:17am
Hey Guys,

I recently got a new laptop and it has been cursed with the affliction that is Windows 8. I've tried to reinstall Windows 7 on it but to no avail. I am currently enrolled in a Computer Graphics class and we have an assignment that is due on Wednesday and I have been struggling to set up OpenGL. I am using Visual C++ 2010 and cannot seem to get it to work. When telling my instructor of my issue he simply responded with:


Note: 32-bit refers to 32-bit Windows Operating System, and 64-bit refers to 64-bit Windows Operating System

Place copy of "glut32.dll" in the system folder.
32-bit: "C:\Windows\System32"
64-bit: "C:\Windows\SysWOW64"
Place copy of "glut32.lib" in library directory
32-bit: "C:\Program Files\Windows Kits\8.0\Lib\um\x86"
64-bit: "C:\Program Files (x86)\Windows Kits\8.0\Lib\um\x86"
Place copy of "glut.h" in include directory
32-bit: "C:\Program Files\Windows Kits\8.0\Include\um\gl"
64-bit: "C:\Program Files (x86)\Windows Kits\8.0\Include\um\gl"

The issue that I am running into is that the folder
C:\Program Files (x86)\Windows Kits\" does not exist on my machine. Does anyone have any ideas on how to help or can tell me how to set up OpenGL with a different SDK? It would be much appreciated.

Thanks!
Apr 2, 2013 at 2:38am
If that folder does not exist, you are on a 32-bit machine and can ignore 64-bit stuff.
Apr 2, 2013 at 2:47am
I'm pretty sure that it is a 64-bit machine.
http://imgur.com/QlrK9HA

and either way, it is required for both 64 and 32 bit machines. I swear someone needs to make an OpenGL C++ all inclusive SDK
Last edited on Apr 2, 2013 at 2:49am
Apr 2, 2013 at 2:55am
Ah, I thought you meant that Program Files (x86) didn't exist (I skim-read).

It probably won't work, but you could try creating the folders yourself and putting the files in.
Apr 2, 2013 at 2:56am
Already tried it, didn't work
Apr 2, 2013 at 4:01am
I am using Visual C++ 2010 and cannot seem to get it to work.


Have u tried re-installing the vc ? owh and don't forget to choose the debug option. my friend had the same problem before where the folder was missing, can't remember what he did but u can start there.
Apr 2, 2013 at 4:04am
I'll try that. I've kinda resolved to just writing a C# program to do the drawing with and use XNA to handle the graphics. Not really what he wants but it's something
Apr 2, 2013 at 4:50am
Have you tried just chucking the header and lib files in your project directory?
Apr 2, 2013 at 11:20am
Maybe reinstall the Windows SDK, or find where it is currently installed. Do you have a Microsoft SDK folder? In any case you can put the header anywhere and configure your project's include directories to find it.

PS: this has nothing to do with Windows 8. Just saying.
Last edited on Apr 2, 2013 at 11:22am
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