Creating a Circular Maze Graph in c++

I can think of many non-efficient ways to do this, but I would really like some help on how to get going on this the right way because right now I am so lost.
If you want to output some kind of graphics maybe you should start learning opengl, windows.h also have wingdi.h which i never used but you can display graphics like opengl.
No this is not about graphics of any kind, im just trying to create a graph data structure, and make a circular maze out of it.
When you say 'graph data structure', are you referring to a typical vertices/edges graph? Such as the Boost Graph Library for example: http://www.boost.org/doc/libs/1_38_0/libs/graph/doc/table_of_contents.html
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