Components and entities
Hey, i'm trying to make a component based entity system and have a little problem.
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class ControllerComponent : public IComponent
{
public:
virtual const ComponentType GetType() { return ComponentType("ControllerComponent"); }
virtual const ComponentType GetFamilyType() { return ComponentType("ControllerComponent"); }
public:
ControllerComponent() {};
virtual ~ControllerComponent() {};
bool update(const GameTime& p_gameTime)
{
if(InputManager::getSingleton().isKeyPressed("left"))
{
}
return true;
}
};
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This is my controllerComponent, what I want to do is to let my component to know its entity, or child so to say. How do I do that? lost ^^
> what I want to do is to let my component to know its entity,
Sorry, don't follow.
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