I was just wondeing if anyone could tell me the difference between gcc-4.7.1.tar.gz and gcc-4.7.1.tar.bz2 both of which can be found here http://www.netgull.com/gcc/releases/gcc-4.7.1/
P.S this is so i can use C++11
2.
Is this a compiler like code:blocks or is this something that im going to have to figure out how to put into code:blocks?
P.S this is so i can use C++11
3.
Is C++ what i should be learning if I wanna program things to do activites for me within a game. If it helps its a game called eve. And I am trying to create a bot that checks my buy and sell orders if anyone is familiar with the game.
3a. Or is it more general?
P.S eventually I will move on past just trying to make something for video games, maybe even make my own.
4.
If GCC is not a compiler is there a compiler anyone recommends over code:blocks because i see that it has not been updated since 2010.
Ya i realize now that code:blocks is an IDE haha so quick edit for 4. Can anyone recommend a more up to date IDE over code:blocks or is code:blocks ok?
#moschops
Thanks :P do you know how I could pu GCC into code:blocks because your definietly right about buildin gcc being a little to complicaed for me atm!
GCC is a compiler, 4.7 is the latest edition, code::blocks uses MinGW (the windows version of GCC or something, don't quote me on that) if you download it with MinGW, code::blocks isn't two years old, only the download link on the front page is, have a look at the nightlies in the forums.
I'd go to the MinGW sourceforge page and download the installer, then replace the MinGW folder in C:\Program Files (x86)\CodeBlocks with the new one, after that if you want the newest C::B features download the nightly and copy/paste, the nightlies don't come with anything other than the core of C::B itself.
As far as I know no compiler supports C++11 100%, and C++00x isn't an official version of C++, it was just a stop-gap that implemented some useful features known to be in C++11.
I've not used VS, but I think they have some kind of beta.