Open GL

I was wondering if anyone still used OpenGL for graphics, since my textbook that I am reading is using it. Also, if anyone still uses it, can they explain to me how to install and to use it?

Thanks in advance.
A ton of people use OpenGL :O It's the cross-platform counterpart to DirectX, more or less.

You install like you would install any other API
Just go to the website and install it?
Download it, put the appropriate libs/dlls in their appropriate places. And you're good to go
What if I have a mac? Apparently OpenGL already comes with Xcode. What would
i do there?
Ah I know nothing about how things work on mac. And never used Xcode. I would imagine if it comes with, you just start an OpenGL project and it'll set up the environment for you
And then I just type in code like the one here?
http://nehe.gamedev.net/tutorial/creating_an_opengl_window_(win32)/13001/

or do I have to find a site with a mac tutorial?
find a mac tutorial - a quick google gave this but there will be others. GLUT is a good way to start openGL

http://blog.onesadcookie.com/2007/12/xcodeglut-tutorial.html
just ordered a couple books for openGl yesterday, it's still widely used
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