Hey I am using Microsoft Visual Studio 2010 and I want to learn openGL
I have openGL include files in
C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Include\gl
lib files
C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Lib
and opengl32.dll in windows system32 directory.
But when I #include <gl\GL.h> I instantly get heaps of errors.
Some of the errors include;
1 2 3 4 5 6
Error 1 error C2144: syntax error : 'void' should be preceded by ';'
Error 2 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
Error 3 error C2146: syntax error : missing ';' before identifier 'glAccum'
Error 4 error C2182: 'APIENTRY' : illegal use of type 'void'
Error 5 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
Error 6 error C2144: syntax error : 'void' should be preceded by ';'
Linking libraries. Project->Settings. Select link tab. In the Object\libraries field, type either of
these: For Microsoft's OpenGL: opengl32.lib glu32.lib glut32.lib.
If u are already using glut.h
Comment out the line #include <GL\gl.h>. The header file glut.h includes gl.h.