1 2 3 4 5 6 7 8 9 10 11 12 13 14
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char cScenario[nMatrixSizeX][nMatrixSizeY] =
{
{'*','*','*','*','*','*','o','*','*','*','*'},
{'*','*','*','*','*','*','o','*','*','*','*'},
{'*','*','*','*','o','o','o','*','*','*','*'},
{'*','*','*','*','o','o','o','*','*','*','*'},
{'*','*','*','*','o','o','o','*','*','*','*'},
{'o','o','o','*','*','*','o','*','*','*','*'},
{'o','*','o','*','*','*','*','*','*','*','*'},
{'o','*','*','*','*','*','*','*','*','*','*'},
{'o','*','*','*','*','*','o','*','*','*','o'},
{'o','o','o','*','*','*','o','o','o','o','o'},
{'o','o','o','*','*','*','o','o','o','o','o'}
};
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