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1>Build started 5/25/2012 2:03:12 PM.
1>PrepareForBuild:
1> Creating directory "C:\Users\Enveus\Desktop\Projects\GSP115\Dark GDK Demo 2-D Game\hangman\Debug\".
1>InitializeBuildStatus:
1> Creating "Debug\hangman.unsuccessfulbuild" because "AlwaysCreate" was specified.
1>ClCompile:
1> hangman.cpp
1>c:\users\enveus\desktop\projects\gsp115\dark gdk demo 2-d game\hangman\hangman\hangman.cpp(41): warning C4244: 'argument' : conversion from 'time_t' to 'unsigned int', possible loss of data
1>c:\users\enveus\desktop\projects\gsp115\dark gdk demo 2-d game\hangman\hangman\hangman.cpp(62): error C3867: 'std::basic_string<_Elem,_Traits,_Ax>::length': function call missing argument list; use '&std::basic_string<_Elem,_Traits,_Ax>::length' to create a pointer to member
1> with
1> [
1> _Elem=char,
1> _Traits=std::char_traits<char>,
1> _Ax=std::allocator<char>
1> ]
1>c:\users\enveus\desktop\projects\gsp115\dark gdk demo 2-d game\hangman\hangman\hangman.cpp(62): error C2446: '<' : no conversion from 'unsigned int (__thiscall std::basic_string<_Elem,_Traits,_Ax>::* )(void) const' to 'int'
1> with
1> [
1> _Elem=char,
1> _Traits=std::char_traits<char>,
1> _Ax=std::allocator<char>
1> ]
1> There is no context in which this conversion is possible
1>c:\users\enveus\desktop\projects\gsp115\dark gdk demo 2-d game\hangman\hangman\hangman.cpp(62): error C2297: '<' : illegal, right operand has type 'unsigned int (__thiscall std::basic_string<_Elem,_Traits,_Ax>::* )(void) const'
1> with
1> [
1> _Elem=char,
1> _Traits=std::char_traits<char>,
1> _Ax=std::allocator<char>
1> ]
1>c:\users\enveus\desktop\projects\gsp115\dark gdk demo 2-d game\hangman\hangman\hangman.cpp(110): error C3867: 'std::basic_string<_Elem,_Traits,_Ax>::length': function call missing argument list; use '&std::basic_string<_Elem,_Traits,_Ax>::length' to create a pointer to member
1> with
1> [
1> _Elem=char,
1> _Traits=std::char_traits<char>,
1> _Ax=std::allocator<char>
1> ]
1>c:\users\enveus\desktop\projects\gsp115\dark gdk demo 2-d game\hangman\hangman\hangman.cpp(110): error C2446: '<' : no conversion from 'unsigned int (__thiscall std::basic_string<_Elem,_Traits,_Ax>::* )(void) const' to 'int'
1> with
1> [
1> _Elem=char,
1> _Traits=std::char_traits<char>,
1> _Ax=std::allocator<char>
1> ]
1> There is no context in which this conversion is possible
1>c:\users\enveus\desktop\projects\gsp115\dark gdk demo 2-d game\hangman\hangman\hangman.cpp(110): error C2297: '<' : illegal, right operand has type 'unsigned int (__thiscall std::basic_string<_Elem,_Traits,_Ax>::* )(void) const'
1> with
1> [
1> _Elem=char,
1> _Traits=std::char_traits<char>,
1> _Ax=std::allocator<char>
1> ]
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:00.83
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== |