Help in fixing my Tic-Tac-Toe

At the moment im a beginner at programming and i wanted C++ to be my first langauges.Tic Tac Toe program isnt functioning the way i want it to do.

key issues:
-wont allow me to stop after winning until the for loop closes
-wont allow me to only using one allocated slot for each X and O.overlaps if i use the same coordinates in the program.
-and it wont allow me to stop the game after someone wins.



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#include <iostream>
#include <cmath>
#include <string>
#include <cstdlib>

using namespace std;


int main() {
	
		char tic [3][3];
		int row,col;
		char X ='x';
		char O = 'o';
		int count = 0;
			
			for( int x = 0; x < 3; x++)
				{
					for( int n = 0; n < 3; n++)
						{
							tic[x][n] = '#';
						}
					}
			
			cout << "Welcome to Tic-Tac-Toe" << endl;
			cout << "player 1  X starts first" << endl;
			for ( int i = 0; i < 3 ; i ++)
					{
						for ( int p = 0; p < 3 ; p++)
							{
								count++;
								cout << "row coordinate between (0-2):";
								cin >> row;
								while ( row < 0 || row > 2)
									{
										cout << " try again.";
										cin >> row;
									}
								cout << " Column coordinate between (0-2):";
								cin >> col;
								while ( col < 0 || col > 2)
									{
										cout << " try again.";
										cin >> col;
									}
										if ((count%2) != 0)
											{
												tic[row][col] = X;
															
												if( (tic[0][0] == 'x') && (tic[1][1] == 'x' && tic[2][2] == 'x')) 
													{
														cout << "Player 1 wins!" << endl;
														break;
													}
												else if( (tic[0][1] == 'x') && (tic[0][2] == 'x' && tic[0][0] == 'x')) 
													{
														cout << "Player 1 wins!" << endl;
														break;
													}	
												else if( (tic[1][0] == 'x') && (tic[1][1] == 'x' && tic[1][2] == 'x')) 
													{
														cout << "Player 1 wins!" << endl;
														break;
													}	
												else if( (tic[2][0] == 'x') && (tic[2][1] == 'x' && tic[2][2] == 'x')) 
													{
														cout << "Player 1 wins!" << endl;
														break;
													}	
												else if( (tic[0][0] == 'x') && (tic[1][0] == 'x' && tic[2][0] == 'x')) 
													{
														cout << "Player 1 wins!" << endl;
														break;
													}
												else if( (tic[1][0] == 'x') && (tic[1][1] == 'x' && tic[2][1] == 'x')) 
													{
														cout << "Player 1 wins!" << endl;
														break;
													}
												else if( (tic[2][0] == 'x') && (tic[2][1] == 'x' && tic[2][2] == 'x')) 
													{
														cout << "Player 1 wins!" << endl;
														break;
													}
													else if( (tic[2][0] == 'x') && (tic[1][1] == 'x' && tic[0][2] == 'x')) 
													{
														cout << "Player 1 wins!" << endl;
														break;
													}		
							
											}
											
										else if (( count%2) == 0)
											{
												tic[row][col] = O;
												if( (tic[0][0] == 'o') && (tic[1][1] == 'o' && tic[2][2] == 'o')) 
													{
														cout << "Player 2 wins!" << endl;
														break;
													}
												else if( (tic[0][1] == 'o') && (tic[0][2] == 'o' && tic[0][0] == 'o')) 
													{
														cout << "Player 2 wins!" << endl;
														break;
													}	
												else if( (tic[1][0] == 'o') && (tic[1][1] == 'o' && tic[1][2] == 'o')) 
													{
														cout << "Player 2 wins!" << endl;
														break;
													}	
												else if( (tic[2][0] == 'o') && (tic[2][1] == 'o' && tic[2][2] == 'o')) 
													{
														cout << "Player 2 wins!" << endl;
														break;
													}	
												else if( (tic[0][0] == 'o') && (tic[1][0] == 'o' && tic[2][0] == 'o')) 
													{
														cout << "Player 2 wins!" << endl;
														break;
													}
												else if( (tic[1][0] == 'o') && (tic[1][1] == 'o' && tic[2][1] == 'o')) 
													{
														cout << "Player 2 wins!" << endl;
														break;
													}
												else if( (tic[2][0] == 'o') && (tic[2][1] == 'o' && tic[2][2] == 'o')) 
													{
														cout << "Player 2 wins!" << endl;
														break;
													}
													else if( (tic[2][0] == 'o') && (tic[1][1] == 'o' && tic[0][2] == 'o')) 
													{
														cout << "Player 2 wins!" << endl;
														break;
													}		
											}
											
								
									
								cout << tic[0][0] << " " << tic[0][1] << " " << tic[0][2] << endl;
								cout << tic[1][0] << " " << tic[1][1] << " " << tic[1][2] << endl;
								cout << tic[2][0] << " " << tic[2][1] << " " << tic[2][2] << endl;
								
								}
								
									} 
										
							
							
							
						
						return(0);
					}

put all ur game code in a function like playtictactoe. call it from main function, once the player wins print win message and call return;
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