While Loop

Hi! I'm doing a class project where you read in from a master file and a transactions file and output/delete based on certain criteria. I validate and sort the master file into an array called customer. The issue I'm having is that it successfully deletes the first record that is supposed to be deleted, but after it deletes the second (and last) record that is supposed to be deleted it calls in the next action code (A, D, E, or P), but instead of going to the appropriate if loop, it goes to the Delete loop for all of the remaining records despite them having differect codes. They do all make it to the newMaster file, but there are some that are also supposed to be printed to the console, but they don't get there. Sorry this is so long, but I really appreicate any help you can offer.

Thanks!

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while (!inMaster.eof())
	{
		if (validcustID(temp.custID))
		{
			if (temp.Status == "S")
			{temp.Limit = 0;
			customer[i] = temp;	//output to array	
			i++;
			inMaster >> temp;
			count++;}
			else
			{
				customer[i] = temp;	//output to array
				inMaster >> temp;
				i++;
				count++;
				
			}
		} 
		else
		{
		outError << "Invalid customer ID with the following record" << "\t";
		outError << temp;	//output to error_log
		inMaster >> temp; 
		
		}
	}
	if (validcustID(temp.custID))
		{
			if (temp.Status == "S")
			{temp.Limit = 0;
			customer[i] = temp;	//output to array	
			i++;
			count++;}
			else
			{
				customer[i] = temp;	//output to array
				i++;
				count++;
				
			}
		} 
		else
		{
		outError << "Invalid customer ID with the following record" << "\t";
		outError << temp;	//output to error_log
		
		}

	sort (customer, count);	//sorted by count instead of i because i is created before something is written

	//newMaster.txt is the Master file altered by the Transactions file

	string TransCode;
	string TransString;
	float TransFloat;
	int Field;
	record TransTemp;
	
	i=0;
	inTransaction >> TransCode;

	while ((!inTransaction.eof()) && (i<count))
	{
		if (TransCode == "A")
		{
			cout << "Add" << endl;
			inTransaction >> TransTemp;
			if (TransTemp.custID > customer[i].custID)
			{
				//add array to newMaster then read in new array
				outNewMaster << customer[i];
				//do i need to bring in the next array here, or does it automatically do that?
			}
			else if (TransTemp.custID == customer[i].custID)
			{
				//add trans record to newMaster then read in new TransTemp
				outNewMaster << TransTemp;
				inTransaction >> TransCode;
				i++;
			}
			else if (TransTemp.custID < customer[i].custID)
			{
				//add trans record to newMaster then read in new TransTemp and new array
				outNewMaster << TransTemp;
				inTransaction >> TransCode;
				i++;
			}
			cout << "End Add" << endl;
		}
		if (TransCode == "D")
		{

			cout << "Delete" << endl;
			inTransaction >> TransTemp.custID;
			if (TransTemp.custID == customer[i].custID)
			{
				//add nothing to newMaster read in new TransTemp and new array record 
				i++;
				inTransaction >> TransTemp;
			}
			else if (TransTemp.custID > customer[i].custID)
			{
				//add array to newMaster then read in new array
				outNewMaster << customer[i];
				i++;
			}
			
			else if (TransTemp.custID < customer[i].custID)
			{
				//read in new TransTemp
				inTransaction >> TransCode;
			}
			
			cout << "End Delete" << endl;
		}

		if (TransCode == "E")
		{
			cout << "Edit" << endl;
			inTransaction >> TransTemp.custID;
			if (TransTemp.custID > customer[i].custID)
			{
				//output array to newMaster then read in new array
				outNewMaster << customer[i];
				i++;
			}
			if (customer[i].custID == TransTemp.custID)
			{
				inTransaction >> Field;
				//detrmine field number
				if (Field == 1)
				{
					inTransaction >> customer[i].FirstName;
					outNewMaster << customer[i];
					i++;
					inTransaction >> TransCode;
				}
				else if (Field == 2)
				{
					inTransaction >> customer[i].LastName;
					outNewMaster << customer[i];
					i++;
					inTransaction >> TransCode;
				}
				else if (Field == 3)
				{
					inTransaction >> TransFloat;
					float value;
						if (customer[i].Status == "H")
						{
							
							value = ((customer[i].Balance)/2);

							if (TransFloat <= value)
							{
								customer[i].Status = "O";
								customer[i].Balance = TransFloat;
								outNewMaster << customer[i];
								i++;
								inTransaction >> TransCode;
							}
							else
							{
								customer[i].Balance = TransFloat;
								outNewMaster << customer[i];
								i++;
								inTransaction >> TransCode;
							}
						}
						else
						{
							customer[i].Balance = TransFloat;
							outNewMaster << customer[i];
							i++;
							inTransaction >> TransCode;
						}
				}
				else if (Field == 4)
				{
					inTransaction >> customer[i].Limit;
					outNewMaster << customer[i];
					i++;
					inTransaction >> TransCode;
				}
				else if (Field == 5)
				{
					inTransaction >> customer[i].Status;
					outNewMaster << customer[i];
					i++;
					inTransaction >> TransCode;
				}
				
				//determine whether it is string or float
				//set corresponding field to change value
				//edit array record then output to newMaster then read in new TransTemp and new array
			}
			else if (TransTemp.custID < customer[i].custID)
			{
				//read in new TransTemp
				inTransaction >> TransCode;
			}
			cout << "End Edit" << endl;
		}
		if (TransCode == "P")
		{
			cout << "Print" << endl;
			inTransaction >> TransTemp.custID; 
			if (TransTemp.custID > customer[i].custID)
			{
				//output array then read in new array record 
				outNewMaster << customer[i];
				i++;
			}
			else if (TransTemp.custID == customer[i].custID)
			{
				//print array to screen and newMaster then read in new TransTemp and new array
				
				cout << customer[i].custID << "\t" << customer[i].FirstName << "\t" << customer[i].LastName << "\t" << customer[i].Balance << "\t" << customer[i].Limit << "\t" << customer[i].Status << endl;
				outNewMaster << customer[i];
				i++;
				inTransaction >> TransCode;
			}
			else if (TransTemp.custID < customer[i].custID)
			{
				//read in new TransTemp
				inTransaction >> TransCode;
				
			}
			cout << "End Print" << endl;
		
		}
		else
		{
			//output invalid transaction action code to Error_Log
			outError << TransTemp << endl;
		}
	}
Such posts are often very time consuming without a "test harness"

Could you provide a small program that uses this loop and example data files?

Meanwhile, I'll play around with it and see what I can come up with.
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