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// Using ARROW keys.cpp : Defines the entry point for the console application.
//
#include "stdafx.h" // Used with MS Visual C++. Remove, if not needed
#include <iostream>
#include <string>
#include <windows.h>
using namespace std;
void Draw(int, int, int, int, int , int ); // Create a graphic box on screen
void gotoXY(int, int); // Place on screen in position you choose
void gotoXY(int, int, string); // Place on screen , text, at location you choose
HANDLE console = GetStdHandle(STD_OUTPUT_HANDLE);
COORD CursorPosition;
int main(void)
{
int x,y,i;
x=20;
y=10;
char yn = 'y';
int wins = false;
gotoXY(10,6,"To move, use the arrow keys.");
gotoXY(10,7,"'Enter' to change 'X' to 'o'");
Draw(1,1,1,78,23,0);
Draw(2,15,9,15,12,0);
gotoXY(22,14,"H");
do
{
if (x==22 && y==14)
{
gotoXY(19,12,"Yippee!!");
gotoXY(18,13,"I'm HOME!!");
for (i=0;i<8;i++)
{
gotoXY(x,y,"\\");
Sleep(140);
gotoXY(x,y,"/");
Sleep(140);
}
wins = true;
}
gotoXY(10,24);
cout << "The 'X' is at column " << x-15 << " row " << y-9 << " ";
gotoXY(x,y,"X");
//Movement by pressing the arrow keys
if(GetKeyState(VK_LEFT)<0)
{
if (x-1>15)
{
gotoXY(x,y," ");
x--;
}
else
{
gotoXY(x-6,y,"Ouch!");
Sleep(500);
gotoXY(x-6,y," ");
}
}
if(GetKeyState(VK_RIGHT)<0)
{
if (x+1< 29)
{
gotoXY(x,y," ");
x++;
}
else
{
gotoXY(x+2,y,"Ouch!");
Sleep(500);
gotoXY(x+2,y," ");
}
}
if(GetKeyState(VK_UP)<0)
{
if (y-1>9)
{
gotoXY(x,y," ");
y--;
}
else
{
gotoXY(x-2,y-2,"Ouch!");
Sleep(500);
gotoXY(x-2,y-2," ");
}
}
if(GetKeyState(VK_DOWN)<0)
{
if (y+1<20)
{
gotoXY(x,y," ");
y++;
}
else
{
gotoXY(x-2,y+2,"Ouch!");
Sleep(500);
gotoXY(x-2,y+2," ");
}
}
if(GetKeyState('\x0D')<0)
{
gotoXY(x,y,"o");
Sleep(800);
gotoXY(x,y,"X");
}
Sleep(100);
}while ( !wins );
gotoXY(10,22);
}
void Draw(int style, int col, int row, int length,int height, int shadow )
{
// Draws a 1 or 2 line box
int a;
style--;
//style=b*6;
char box[2][6];
box[0][0] = '\xDA';
box[0][1] = '\xBF';
box[0][2] = '\xC0';
box[0][3] = '\xD9';
box[0][4] = '\xB3';
box[0][5] = '\xC4';
box[1][0] = '\xC9';
box[1][1] = '\xBB';
box[1][2] = '\xC8';
box[1][3] = '\xBC';
box[1][4] = '\xBA';
box[1][5] = '\xCD';
char tl,tr,bl,br,side,edge;
tl = box[style][0];
tr = box[style][1];
bl = box[style][2];
br = box[style][3];
side = box[style][4];
edge = box[style][5];
string Line(length-2,edge);
string Shadow(length,'\xB0');
gotoXY(col,row);
cout << tl << Line << tr;
for (a = 1; a <height-1;a++)
{
gotoXY(col,row+a);
cout << side;
gotoXY(col+length-1,row+a);
cout << side;
if (shadow)
cout << "\xB0";
}
gotoXY(col,(height+row)-1);
cout << bl << Line << br;
if (shadow)
{
cout << "\xB0";
gotoXY(col+1,row+height , Shadow );
}
}
void gotoXY(int x, int y)
{
CursorPosition.X = x;
CursorPosition.Y = y;
SetConsoleCursorPosition(console,CursorPosition);
}
void gotoXY(int x, int y, string text)
{
CursorPosition.X = x;
CursorPosition.Y = y;
SetConsoleCursorPosition(console,CursorPosition);
cout << text;
}
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