Binary Search Tree

Hello!
I'm trying to make a Binary Search Tree with strings are the information stored into the tree. I don't think I'm using the strings right because all the errors I get involve the strings. I'm not sure what to do next. This is what I have so far.

Some of the errors are that "string" is undefined. The "<", ">" and "=" are not operators that can work with strings.

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#include <string>
#include <fstream>

struct TreeNode;
struct ItemType;

class TreeType
{
public:
  TreeType();                     // constructor
 ~TreeType();                    // destructor
  void MakeEmpty();
  bool IsEmpty() const;
  bool IsFull() const;
  int GetLength() const; 
  ItemType GetItem(ItemType item, bool& found);
  void PutItem(ItemType item);
  void DeleteItem(ItemType item);
  void Print(std::ofstream& outFile) const;
private:
  TreeNode* root;
};


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#include "Prog03.h"
#include <string>

struct TreeNode
{
  ItemType info;
  TreeNode* left;
  TreeNode* right;
};

struct ItemType
{
	string name;
	string number;
};
bool TreeType::IsFull() const
// Returns true if there is no room for another item 
//  on the free store; false otherwise.
{
  TreeNode* location;
  try
  {
    location = new TreeNode;
    delete location;
    return false;
  }
  catch(std::bad_alloc exception)
  {
    return true;
  }
}

bool TreeType::IsEmpty() const
// Returns true if the tree is empty; false otherwise.
{
  return root == NULL;
}


void Retrieve(TreeNode* tree, 
     ItemType& item, bool& found);

ItemType TreeType::GetItem(ItemType item, bool& found)
// Calls recursive function Retrieve to search the tree for item.
{
  Retrieve(root, item, found);
  return item;
}


void Retrieve(TreeNode* tree, 
     ItemType& item, bool& found)
// Recursively searches tree for item.
// Post: If there is an element someItem whose key matches item's,
//       found is true and item is set to a copy of someItem; 
//       otherwise found is false and item is unchanged.
{
  if (tree == NULL)
    found = false;                     // item is not found.
  else if (item < tree->info)      
    Retrieve(tree->left, item, found); // Search left subtree.
  else if (item > tree->info)
    Retrieve(tree->right, item, found);// Search right subtree.
  else
  {
    item = tree->info;                 // item is found.
    found = true;
   }
} 

void Insert(TreeNode*& tree, ItemType item);

void TreeType::PutItem(ItemType item)
// Calls recursive function Insert to insert item into tree.
{
  Insert(root, item);
}


void Insert(TreeNode*& tree, ItemType item)
// Inserts item into tree.
// Post:  item is in tree; search property is maintained.
{
  if (tree == NULL)
  {// Insertion place found.
    tree = new TreeNode;
    tree->right = NULL;
    tree->left = NULL;
    tree->info = item;
  }
  else if (item < tree->info)
    Insert(tree->left, item);    // Insert in left subtree.
  else
    Insert(tree->right, item);   // Insert in right subtree.
} 
void DeleteNode(TreeNode*& tree);

void Delete(TreeNode*& tree, ItemType item);

void TreeType::DeleteItem(ItemType item)
// Calls recursive function Delete to delete item from tree.
{
  Delete(root, item);
}


void Delete(TreeNode*& tree, ItemType item)
// Deletes item from tree.
// Post:  item is not in tree.
{
  if (item < tree->info)
    Delete(tree->left, item);   // Look in left subtree.
  else if (item > tree->info)
    Delete(tree->right, item);  // Look in right subtree.
  else
    DeleteNode(tree);           // Node found; call DeleteNode.
}   

void GetPredecessor(TreeNode* tree, ItemType& data);

void DeleteNode(TreeNode*& tree)
// Deletes the node pointed to by tree.
// Post: The user's data in the node pointed to by tree is no 
//       longer in the tree.  If tree is a leaf node or has only 
//       non-NULL child pointer the node pointed to by tree is 
//       deleted; otherwise, the user's data is replaced by its 
//       logical predecessor and the predecessor's node is deleted.
{
  ItemType data;
  TreeNode* tempPtr;

  tempPtr = tree;
  if (tree->left == NULL)
  {
    tree = tree->right;
    delete tempPtr;
  }
  else if (tree->right == NULL)
  {
    tree = tree->left;
    delete tempPtr;
  }
  else
  {
    GetPredecessor(tree->left, data);
    tree->info = data;
    Delete(tree->left, data);  // Delete predecessor node.
  }
}

void GetPredecessor(TreeNode* tree, ItemType& data)
// Sets data to the info member of the right-most node in tree.
{
  while (tree->right != NULL)
    tree = tree->right;
  data = tree->info;
}

void PrintTree(TreeNode* tree, std::ofstream& outFile) 
// Prints info member of items in tree in sorted order on outFile.
{
  if (tree != NULL)
  {
    PrintTree(tree->left, outFile);   // Print left subtree.
    outFile << tree->info;
    PrintTree(tree->right, outFile);  // Print right subtree.
  }
}

void TreeType::Print(std::ofstream& outFile) const
// Calls recursive function Print to print items in the tree.
{
  PrintTree(root, outFile);
}

TreeType::TreeType()
{
  root = NULL;
}

void Destroy(TreeNode*& tree);

TreeType::~TreeType()
// Calls recursive function Destroy to destroy the tree.
{
  Destroy(root);
}


void Destroy(TreeNode*& tree)
// Post: tree is empty; nodes have been deallocated.
{
  if (tree != NULL)
  {
    Destroy(tree->left);
    Destroy(tree->right);
    delete tree;
  }
}

void TreeType::MakeEmpty()
{
  Destroy(root);
  root = NULL;
}

int main()
{
	int quit=0;
do                                           //loop that contains a options for the user 
{
	cout<<"Enter 1 to ADD a number"<<endl;
	cout<<"Enter 2 to DELETE a number"<<endl;
	cout<<"Enter 3 to FIND a number"<<endl;
	cout<<"Enter 4 to PRINT all numbers"<<endl;
	cout<<"Enter 5 to QUIT"<<endl;
	cin>>quit;

	if(quit=1)
	{
		TreeType PutItem(ItemType item);
	}

	else if(quit=2)
	{
		TreeType DeleteItem(ItemType item);
	}

	else if(quit=3)
	{
		TreeType GetItem(ItemType item, bool& found);
	}

	else if(quit=4)
	{
		TreeType Print(std::ofstream& outFile);
	}
	
	else
	{
		cout<<"Invaild entry. Try again."<<endl;
	}
}while (quit!=5);

return 0;
}

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