So I've been trying to work on SFML, and have got the following output:
1>------ Build started: Project: Pong, Configuration: Debug Win32 ------
1> main.cpp
1>c:\users\owner\documents\visual studio 2010\projects\pong\pong\main.cpp(155): warning C4244: 'argument' : conversion from 'time_t' to 'unsigned int', possible loss of data
1>c:\users\owner\documents\visual studio 2010\projects\pong\pong\main.cpp(216): warning C4244: '+=' : conversion from 'double' to 'int', possible loss of data
1>c:\users\owner\documents\visual studio 2010\projects\pong\pong\main.cpp(272): warning C4244: '+=' : conversion from 'const double' to 'float', possible loss of data
1>c:\users\owner\documents\visual studio 2010\projects\pong\pong\main.cpp(275): warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
1>c:\users\owner\documents\visual studio 2010\projects\pong\pong\main.cpp(281): warning C4244: '-=' : conversion from 'const double' to 'float', possible loss of data
1>c:\users\owner\documents\visual studio 2010\projects\pong\pong\main.cpp(284): warning C4244: '-=' : conversion from 'double' to 'float', possible loss of data
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Image::Create(unsigned int,unsigned int,class sf::Color const &)" (__imp_?Create@Image@sf@@QAEXIIABVColor@2@@Z) referenced in function "public: void __thiscall Display::load_resources(void)" (?load_resources@Display@@QAEXXZ)
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: bool __thiscall sf::Texture::LoadFromFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class sf::Rect<int> const &)" (__imp_?LoadFromFile@Texture@sf@@QAE_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@ABV?$Rect@H@2@@Z) referenced in function "public: void __thiscall Display::load_resources(void)" (?load_resources@Display@@QAEXXZ)
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: bool __thiscall sf::Font::LoadFromFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_?LoadFromFile@Font@sf@@QAE_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) referenced in function "public: void __thiscall Display::load_resources(void)" (?load_resources@Display@@QAEXXZ)
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Sprite::SetTexture(class sf::Texture const &,bool)" (__imp_?SetTexture@Sprite@sf@@QAEXABVTexture@2@_N@Z) referenced in function "public: void __thiscall Display::loadSprites(void)" (?loadSprites@Display@@QAEXXZ)
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Transformable::SetPosition(float,float)" (__imp_?SetPosition@Transformable@sf@@QAEXMM@Z) referenced in function "public: void __thiscall Ball::updateSprite(void)" (?updateSprite@Ball@@QAEXXZ)
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::Texture::~Texture(void)" (__imp_??1Texture@sf@@QAE@XZ) referenced in function __unwindfunclet$??0Display@@QAE@XZ$0
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::Texture::Texture(void)" (__imp_??0Texture@sf@@QAE@XZ) referenced in function "public: __thiscall Display::Display(void)" (??0Display@@QAE@XZ)
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: static bool __cdecl sf::Keyboard::IsKeyPressed(enum sf::Keyboard::Key)" (__imp_?IsKeyPressed@Keyboard@sf@@SA_NW4Key@12@@Z) referenced in function "public: void __thiscall Game::update(void)" (?update@Game@@QAEXXZ)
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::Window::Window(class sf::VideoMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned int,struct sf::ContextSettings const &)" (__imp_??0Window@sf@@QAE@VVideoMode@1@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IABUContextSettings@1@@Z) referenced in function _main
1>C:\Users\Owner\documents\visual studio 2010\Projects\Pong\Debug\Pong.exe : fatal error LNK1120: 9 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I've looked around and found it seems to be some sort of linker error... But what do I do for this?