I have always used Ortho projection for my OpenGL programs. But half-way through my current project I have realised that I should instead be using Perspective(Frustrum) projection.
I tried swapping the word Ortho to Frustum and a few other ways but none work.
What do I need to do to change it to Perspective projection. Is it just a matter of chopping and changing a few lines or do I have to change the way I draw object?