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// PlaceCursor.cpp : main project file.
#include <stdafx.h> // Used with MS VC++ 2008 Express. Remove if using different compiler
#include <stdio.h>
#include "conio.h"
#include <iostream>
#include <windows.h>
HANDLE console = GetStdHandle(STD_OUTPUT_HANDLE);
COORD CursorPosition;
using namespace std;
using namespace System;
void PlaceCursor(int x, int y);
void WaitKey();
int main()
{
int x = 1;// Column 1
int y = 5;// Row 5
// Start position of the text
PlaceCursor(24,2); // Placing title
cout << "PlaceCursor(x,y) Demonstration..";
for (x=1;x<27;x++) // Moves the text to the right
{
PlaceCursor(x,y);
cout << "* column " << x << ", row " << y << "!";
Sleep(200);
PlaceCursor(x,y); // Locate the asterick
cout << " "; // Remove it from screen, so we don't have a trail of astericks
}
x--; // Remove 1 from x, so we start where the text is now located
for (y=5;y<23;y++) // Moves the text down the screen
{
Sleep(200);
PlaceCursor(x,y);
cout << " "; // Remove the line of text
Sleep(200);
PlaceCursor(x,y+1);
cout << "* column " << x << ", row " << y+1 << "!"; // Print new text line
}
Sleep(800);
for (y=23;y>8;y--) // Moves text up the screen to row 8
{
Sleep(200);
PlaceCursor(x,y);
cout << " ";
Sleep(200);
PlaceCursor(x,y-1);
cout << "* column " << x << ", row " << y-1 << "!";
}
Sleep(1000); // Program finished, wait 1 second
PlaceCursor(23,24);
cout << "Press any key to continue . . ."; // Let user know we're done
PlaceCursor(23,24); // Cursor to blink on the letter 'P' of aboves Press..
WaitKey(); // Wait for a keypress
return 0;
}
void PlaceCursor(int x, int y)
{
CursorPosition.X = x; // Locates column
CursorPosition.Y = y; // Locates Row
SetConsoleCursorPosition(console,CursorPosition); // Sets position for next thing to be printed
}
void WaitKey()
{
while (_kbhit()) _getch(); // Empty the input buffer
_getch(); // Wait for a key
while (_kbhit()) _getch(); // Empty the input buffer (some keys sends two messages)
}
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