Need help fixing Game Of Life Problem

Here is my code:
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#include <iostream>
#include <string>
#include <fstream>

using namespace std;

//Global Variables
const int ROWS = 12;
const int COLS = 30;
const int BOARD_ROWS(10);
const int BOARD_COLS(28);
const char LIVE = 'X'; //life cells
const char DEAD = '.'; //dead cells
char NewBoard[ROWS][COLS];
char quit;

//functions
bool MakeArray(string filename, char board[][COLS]);
void GameBoard(char board[][COLS]);
void SwitchBoard (char board[][COLS]);
void NextState(char board[][COLS]);

int main()
{
	char board [ROWS][COLS];
	string filename; //Name of the file
	cout<<"Enter the filename: \n";
	cin>>filename;
	//cout<<endl;

	//call functions
	if (MakeArray(filename, board))
{
	cout << "File not found.\n\n";
	cin>>quit; //stops from quiting
	return 1;
}
	//start loop
	cout<<endl;
	for (int l = 0; l<10; l++)
	{
		NextState(board);
		GameBoard(board);
		SwitchBoard(board);
	}
	//end loop

	//stop terminal window from quitting after programs ends
	char q;
	cin >> q;

	return 0;
}


bool MakeArray(string filename, char board[][COLS])
{
	ifstream myfile;
	myfile.open (filename.c_str());
	if (!myfile) return true;

    for (int r=0; r<ROWS; r++)
	{
		for (int c=0; c<COLS; c++)
		{
			myfile>>board[r][c];
		}
	}
	myfile.close();

	return false;
}


/*void MakeArray(string filename, char board[][COLS])
{
	ifstream myfile;
	myfile.open (filename.c_str());
	if (!myfile)
	{
        cout<< "File not found\n";

	}
else
{
    for (int r=0; r<ROWS; r++)
	{
		for (int c=0; c<COLS; c++)
		{
			myfile>>board[r][c];
		}
	}myfile.close();}


}*/
void GameBoard (char board[][COLS])
{
//cout<<endl;
	for (int r=1; r<=ROWS-2; r++)
	{
		for (int c=1; c<=COLS-2; c++)
		{

			cout<<board[r][c];
		}
		cout<<endl;
	}
	cout<<endl;
}
void NextState (char board[][COLS])
{

	for (int r=0; r<ROWS; r++)
	{
		for (int c=0; c<COLS; c++)
		{

			int LiveCnt=0;
			if (board[r-1][c-1]==LIVE)
			{
				LiveCnt++;
			}
			if (board[r-1][c]==LIVE)
			{
				LiveCnt++;
			}
			if (board[r-1][c+1]==LIVE)
			{
				LiveCnt++;
			}
			if (board[r][c-1]==LIVE)
			{
				LiveCnt++;
			}
			if (board[r][c]==LIVE)
			{
				LiveCnt++;
			}
			if (board[r][c+1]==LIVE)
			{
				LiveCnt++;
			}
			if (board[r+1][c-1]==LIVE)
			{
				LiveCnt++;
			}
			if (board[r+1][c+1]==LIVE)
			{
				LiveCnt++;
			}
/*/
Rules:
1.	Any live cell with fewer than two live neighbours dies, as if caused by under-population.
2.	Any live cell with two or three live neighbours lives on to the next generation.
3.	Any live cell with more than three live neighbours dies, as if by overcrowding.
4.	Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
/*/
			if (board[r][c] == LIVE && LiveCnt < 2) //rule 1
			{

				NewBoard[r][c]=DEAD;
			}
			else if (board[r][c]==LIVE && (LiveCnt==2 || LiveCnt==3))//rule 2
			{

				NewBoard[r][c]=LIVE;
			}
			else if (board[r][c]==LIVE && LiveCnt>3 ) //rule 3
			{

				NewBoard[r][c]=DEAD;
			}
			else if (board[r][c]==DEAD && LiveCnt==3) //rule 4
			{

				NewBoard[r][c]=LIVE;
			}
		}
	}



}
void SwitchBoard(char board[][COLS])
{

	for (int r=0; r<ROWS; r++)
	{
		for (int c=0; c<COLS; c++)
		{
			board[r][c]==NewBoard[r][c];
		}
	}

}


For some reason it is only passes test cases 1, 5, and 7 (3 out of 7):
hypergrade: http://hypergrade.com/grader/view_solution.php?task_id=3304
You aren't your neighbour.

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bool MakeArray(string filename, char board[][COLS])
{
//...
	if (!myfile) return true; //an error
//...
	return false; //everything was OK
}
weird.
You aren't your neighbour.
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bool MakeArray(string filename, char board[][COLS])
{
//...
	if (!myfile) return true; //an error
//...
	return false; //everything was OK
}

weird.


What's weird?

Here is an example of my problem.

In case case 6 we use life06.txt which looks like this:
http://pastebin.com/fdjWy3yF

In the case case all the LIVE cells (i.e. 'X') die, but in my output they don't
It's weird that you return true in case of error.

In the case case all the LIVE cells (i.e. 'X') die, but in my output they don't
That's because you are add yourself in the count
Last edited on
New code:
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#include <iostream>
#include <string>
#include <fstream>

using namespace std;

//Global Variables
const int ROWS = 12;
const int COLS = 30;
const int BOARD_ROWS(10);
const int BOARD_COLS(28);
const char LIVE = 'X'; //life cells
const char DEAD = '.'; //dead cells
char NewBoard[ROWS][COLS];
char quit;

//functions
bool MakeArray(string filename, char board[][COLS]);
void GameBoard(char board[][COLS]);
void SwitchBoard (char board[][COLS]);
void NextState(char board[][COLS]);

int main()
{
	char board [ROWS][COLS];
	string filename; //Name of the file
	cout<<"Enter the filename: \n";
	cin>>filename;
	//cout<<endl;

	//call functions
	if (MakeArray(filename, board))
{
	cout << "File not found.\n\n";
	cin>>quit; //stops from quiting
	return 1;
}
	//start loop
	cout<<endl;
	for (int l = 0; l<10; l++)
	{
		NextState(board);
		GameBoard(board);
		SwitchBoard(board);
	}
	//end loop

	//stop terminal window from quitting after programs ends
	char q;
	cin >> q;

	return 0;
}


bool MakeArray(string filename, char board[][COLS])
{
	ifstream myfile;
	myfile.open (filename.c_str());
	if (!myfile) return true;

    for (int r=0; r<ROWS; r++)
	{
		for (int c=0; c<COLS; c++)
		{
			myfile>>board[r][c];
		}
	}
	myfile.close();

	return false;
}


void GameBoard (char board[][COLS])
{
//cout<<endl;
	for (int r=1; r<=ROWS-2; r++)
	{
		for (int c=1; c<=COLS-2; c++)
		{

			cout<<board[r][c];
		}
		cout<<endl;
	}
	cout<<endl;
}
void NextState (char board[][COLS])
{

	for (int r=0; r<ROWS; r++)
	{
		for (int c=0; c<COLS; c++)
		{

			int LiveCnt=0;
			if (board[r-1][c-1]==LIVE)
			{
				LiveCnt++;
			}
			if (board[r-1][c]==LIVE)
			{
				LiveCnt++;
			}
			if (board[r-1][c+1]==LIVE)
			{
				LiveCnt++;
			}
			if (board[r][c-1]==LIVE)
			{
				LiveCnt++;
			}

			if (board[r][c+1]==LIVE)
			{
				LiveCnt++;
			}
			if (board[r+1][c-1]==LIVE)
			{
				LiveCnt++;
			}
			if (board[r+1][c+1]==LIVE)
			{
				LiveCnt++;
			}
/*/
Rules:
1.	Any live cell with fewer than two live neighbours dies, as if caused by under-population.
2.	Any live cell with two or three live neighbours lives on to the next generation.
3.	Any live cell with more than three live neighbours dies, as if by overcrowding.
4.	Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
/*/
			if (board[r][c] == LIVE && LiveCnt < 2) //rule 1
			{

				NewBoard[r][c]=DEAD;
			}
			else if (board[r][c]==LIVE && (LiveCnt==2 || LiveCnt==3))//rule 2
			{

				NewBoard[r][c]=LIVE;
			}
			else if (board[r][c]==LIVE && LiveCnt>3 ) //rule 3
			{

				NewBoard[r][c]=DEAD;
			}
			else if (board[r][c]==DEAD && LiveCnt==3) //rule 4
			{

				NewBoard[r][c]=LIVE;
			}
		}
	}



}
void SwitchBoard(char board[][COLS])
{

	for (int r=0; r<ROWS; r++)
	{
		for (int c=0; c<COLS; c++)
		{
			board[r][c]==NewBoard[r][c];
		}
	}

}



output:
http://i39.tinypic.com/35lyut1.png
Not at home yet, but two things
1. You are missing a check if (board[r+1][c] ==LIVE)
2. You will be indexing outside the memory of board when r=0 and you substact 1 and the same for c=0 and when you are at the max of both r & c when you add 1. Example if (board[r-1][c-1]==LIVE)
2. You will be indexing outside the memory of board when r=0 and you substact 1 and the same for c=0 and when you are at the max of both r & c when you add 1. Example if (board[r-1][c-1]==LIVE)


What do you mean?

Also how to I get my output to match???


Thanks!
how to I get my output to match???

Here is what you need to get the first file to work:
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// Bad
board[r][c]==NewBoard[r][c];  // <---- Bad line 167
// Good
board[r][c]=NewBoard[r][c];    // <---- Good line 167 

In doing this you need to add a new line of code
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// Add this line right before the first rule check
NewBoard[r][c] = DEAD;     // <--------------------- New line of code
if (board[r][c] == LIVE && LiveCnt < 2) //rule 1  <---- Line 134 

When you are looping over the rows and columns you start at 0 for both r and c. The statement of board[r-1][c-1] is the same as board[-1][-1] which is not memory owned by board. Right now your output looks OK.
Thanks.
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