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#include <iostream>
#include <fstream>
#include <cstdlib>
#include <cmath>
using namespace std;
#define PI 3.14159
class CylinderClass
{
public:
CylinderClass(); //default constructor
CylinderClass(double x, double y); //parameter constructor
void set_height(int height);
double get_height();
void set_diameter(int diameter);
double get_diameter();
double get_volume();
double get_extended_volume();
void reset_original(int x, int y);
void reset_specific(int x, int y);
void set_extended_height(int height);
private:
struct a_cylinder
{
double height;
double diameter;
} the_cylinder, new_cylinder;
};
int choose_function();
int main()
{
CylinderClass TheCylinder, NewCylinder;
int task, height, diameter, new_height;
task = choose_function();
while ( task != 10 )
{
switch (task)
{
case 1: cout << " Enter height: ";
cin >> height;
TheCylinder.set_height(height);
cout << "\n";
break;
case 2: cout << "The current height is " << TheCylinder.get_height();
cout << "\n";
break;
case 3: cout << "Enter diameter: ";
cin >> diameter;
TheCylinder.set_diameter(diameter);
cout << "\n";
break;
case 4: cout << "The current diameter is " << TheCylinder.get_diameter();
cout <<"\n";
break;
case 5: cout << "Volume is " << TheCylinder.get_volume();
cout <<"\n";
break;
case 6: CylinderClass();
case 7: CylinderClass(5.0, 2.0);
default: cout << "please select from the menu choices\n\n";
}
task = choose_function();
}
cout << "thank you\n\n";
return(0);
}
int choose_function()
{
int selection;
cout << "\n\nplease select from the following:\n\t1) Set height\n\t2) Get current height\n"
<< "\t3) Set diameter\n\t4) Get current diameter\n\t5) Get volume "
<< "\n\t6) Reset to original "
<< "\n\t7) Reset to specific dimensions "
<< "\n\t8) Get an extended Cylinder "
<< "\n\n\t10) exit this program\n\nplease enter your selection: ";
cin >> selection;
return(selection);
}
CylinderClass::CylinderClass()
{
the_cylinder.height = 1;
the_cylinder.diameter = 1;
}
CylinderClass:: CylinderClass(double x, double y)
{
the_cylinder.height = x;
the_cylinder.diameter = y;
}
void CylinderClass::set_height(int height)
{
the_cylinder.height = height;
}
void CylinderClass::set_extended_height(int height)
{
new_cylinder.height = height;
}
double CylinderClass::get_height()
{
return(the_cylinder.height);
}
void CylinderClass::set_diameter(int diameter)
{
the_cylinder.diameter = diameter;
}
double CylinderClass::get_diameter()
{
return(the_cylinder.diameter);
}
double CylinderClass::get_volume()
{
double volume;
double radius;
double radius_squared;
radius = (the_cylinder.diameter / 2);
radius_squared = pow(radius,2);
volume = PI * radius_squared * the_cylinder.height;
return (volume);
}
double CylinderClass::get_extended_volume()
{
double extended_volume;
double radius;
double radius_squared;
radius = (the_cylinder.diameter / 2);
radius_squared = pow(radius,2);
extended_volume = PI * radius_squared * new_cylinder.height;
return (extended_volume);
}
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