Feb 19, 2012 at 6:48pm UTC
Hi there. I apologise for the two new threads, I'm pretty new to C++ and having quite a hard time with this
I can get static collision detection to work perfectly, but I'm having a bit of a problem with dynamic and sweeping collision detection methods
I accept this is a large task to ask for help with, but I would be much appreciative of any help I can get towards basic dynamic collision detection
Feb 19, 2012 at 7:53pm UTC
Can you elaborate on what you mean by "dynamic" collision detection? I'm unfamiliar with the term in this context.
Feb 19, 2012 at 9:14pm UTC
Basically, rather than testing to see if a moving sprite has collided with a stationary sprite, I'll need to be able to test if two moving sprites have crossed paths during the update
If that makes sense