1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180
|
// Using ARROW keys.cpp : Defines the entry point for the console application.
//
#include "stdafx.h" // Used with MS Visual C++. Remove, if not needed
#include <iostream>
#include <string>
#include <windows.h>
using namespace std;
void Draw(int, int, int, int, int , int );
void gotoXY(int, int);
void gotoXY(int, int, string);
HANDLE console = GetStdHandle(STD_OUTPUT_HANDLE);
COORD CursorPosition;
int main(void)
{
int x,y,i;
x=20;
y=10;
char yn = 'y';
int wins = false;
gotoXY(10,6,"To move, use the arrow keys.");
gotoXY(10,7,"'Enter' to change 'X' to 'o'");
Draw(1,1,1,78,23,0);
Draw(2,15,9,15,12,0);
gotoXY(22,14,"H");
do
{
if (x==22 && y==14)
{
gotoXY(19,12,"Yippee!!");
gotoXY(18,13,"I'm HOME!!");
for (i=0;i<8;i++)
{
gotoXY(x,y,"\\");
Sleep(140);
gotoXY(x,y,"/");
Sleep(140);
}
wins = true;
}
gotoXY(10,24);
cout << "The 'X' is at column " << x-15 << " row " << y-9 << " ";
gotoXY(x,y,"X");
//Movement by pressing the arrow keys
if(GetKeyState(VK_LEFT)<0)
{
if (x-1>15)
{
gotoXY(x,y," ");
x--;
}
else
{
gotoXY(x-6,y,"Ouch!");
Sleep(500);
gotoXY(x-6,y," ");
}
}
if(GetKeyState(VK_RIGHT)<0)
{
if (x+1< 29)
{
gotoXY(x,y," ");
x++;
}
else
{
gotoXY(x+2,y,"Ouch!");
Sleep(500);
gotoXY(x+2,y," ");
}
}
if(GetKeyState(VK_UP)<0)
{
if (y-1>9)
{
gotoXY(x,y," ");
y--;
}
else
{
gotoXY(x-2,y-2,"Ouch!");
Sleep(500);
gotoXY(x-2,y-2," ");
}
}
if(GetKeyState(VK_DOWN)<0)
{
if (y+1<20)
{
gotoXY(x,y," ");
y++;
}
else
{
gotoXY(x-2,y+2,"Ouch!");
Sleep(500);
gotoXY(x-2,y+2," ");
}
}
if(GetKeyState('\x0D')<0)
{
gotoXY(x,y,"o");
Sleep(800);
gotoXY(x,y,"X");
}
Sleep(100);
}while ( !wins );
gotoXY(10,22);
}
void Draw(int style, int col, int row, int length,int height, int shadow )
{
// Draws a 1 or 2 line box
int a;
style--;
//style=b*6;
char box[2][6];
box[0][0] = '\xDA';
box[0][1] = '\xBF';
box[0][2] = '\xC0';
box[0][3] = '\xD9';
box[0][4] = '\xB3';
box[0][5] = '\xC4';
box[1][0] = '\xC9';
box[1][1] = '\xBB';
box[1][2] = '\xC8';
box[1][3] = '\xBC';
box[1][4] = '\xBA';
box[1][5] = '\xCD';
char tl,tr,bl,br,side,edge;
tl = box[style][0];
tr = box[style][1];
bl = box[style][2];
br = box[style][3];
side = box[style][4];
edge = box[style][5];
string Line(length-2,edge);
string Shadow(length,'\xB0');
gotoXY(col,row);
cout << tl << Line << tr;
for (a = 1; a <height-1;a++)
{
gotoXY(col,row+a);
cout << side;
gotoXY(col+length-1,row+a);
cout << side;
if (shadow)
cout << "\xB0";
}
gotoXY(col,(height+row)-1);
cout << bl << Line << br;
if (shadow)
{
cout << "\xB0";
gotoXY(col+1,row+height , Shadow );
}
}
void gotoXY(int x, int y)
{
CursorPosition.X = x;
CursorPosition.Y = y;
SetConsoleCursorPosition(console,CursorPosition);
}
void gotoXY(int x, int y, string text)
{
CursorPosition.X = x;
CursorPosition.Y = y;
SetConsoleCursorPosition(console,CursorPosition);
cout << text;
}
|